Flarestar Attack Shuttle

By rich_27, in Star Wars: Edge of the Empire RPG

I run an EotE campaign and am looking for some stats for the Flarestar attack shuttle.

I really like the look of the ship, but I can't find much about it at all. I've started modelling it in Blender (see screenshot below), and am hoping someone could point me to some stats or help me generate some; I'm fairly new to the system and don't really know where to start with coming up with ship stats. Here are the resources I've found so far:

http://starwars.wikia.com/wiki/Flarestar-class_attack_shuttle/Legends

https://www.deviantart.com/unusualsuspex/art/Flarestar-class-attack-shuttle-ortho-New-571552758

latest?cb=20121201154056

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Any help would be really appreciated, thanks!

Flarestar model.PNG

Here's the progress on the model

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Edited by rich_27

Kneejerk response is to say that it's stats would probably be comparable to a U-wing, SS-54, or TIE Reaper, as this craft looks to fill the same niche; a small military combat utility transport. I don't have the materials I need at the moment to generate a full stat proposal, but you'd probably be looking at something

Low end of Sil 4 due to passenger and cargo numbers

Speed 4

Hull/System Strain/shields like a SS-54

0 Handling, which is good for a Sil 4 ship

2 light lasers, 2 launchers 1 HP or 2 light lasers, 3 HP

Awesome, that's a great starting point, thanks!

Also, what do you guys think for this for a first ship for a group?

More pics:

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2 hours ago, rich_27 said:

Also, what do you guys think for this for a first ship for a  group?

Depends on the final stats you settle on and the campaign in question. I mean, using something like a U-wing in a AoR campaign is totally acceptable in most situations. So using this thing in a bounty-hunting, merc, or maaaaybe pirate campaign would work at roughly the same level.

The reason I say Maybe with a pirate campaign is that campaign time usually benefits from a slightly larger scale. Using a small assault shuttle in a boarding operation is highly risky, one grenade can end the campaign. Likewise the prizes you'd go after at that level would be small potatoes, light freighters, operated by one or two people with little to offer. The ship itself is worth more than it's cargo, and players figure that out fast.

Instead in a pirate campaign you'd probably be better off with a corvette or frigate, complete with crew. Then you could use one of these assault shuttle as your boarding craft, keeping your mothership safe from counter boarding. Also from the GM perspective they can hit big ships with more valuable cargoes. This makes for bigger stories, but also prizes like that means the players won't have the resources to imprison the crew, and crew the new vessel. And I'd like to seem them try fencing a 2 million credit container ship on the open market... yeah, that ain't like selling a car to a chop-shop my friend, people notice when 50000 tons of starship goes missing and then suddenly turns up in Mos Eisley with a"4 Sale, cheep!" sign on it.

Some really interesting perspective, thanks! It's late for me, hence the brief reply, but I've got a few questions to ask tomorrow!

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On 10/29/2018 at 3:42 PM, Ghostofman said:

stats would probably be comparable to a U-wing, SS-54, or TIE Reaper

Have you got stats for the SS-54 or the TIE Reaper? I can't find if the SS-54 has been published, and unfortunately I don't have access to Knights of Fate for the Reaper stats.

U-wing_stats.png.981a630d1a969eb8e9dc26abc34c5f19.png

20 hours ago, Ghostofman said:

using this thing in a bounty-hunting, merc  [...] campaign [...] is totally acceptable

Sweet, I'm in the early days of an outer rim sandbox, so I think this'll be a good option. Thanks!

I really appreciate the help, thank you.

Edited by rich_27

Here it is fully textured and rendered. Still welcoming any help stating it anyone is willing to lend!

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