Trying to fix Rising Cut

By The Grand Falloon, in Legend of the Five Rings: The Roleplaying Game

6 hours ago, The Grand Falloon said:

The first is that a moderator bans your account.

By the way, this is a good point to mention this, but if anyone can reach a moderator or administrator or anyone of authority, please tell them that doing those cool sub-forums for the big RPG forum would be a very timely thing to do.

I have sent a message about it to @FFGDerek roughly two weeks ago, with no reply or reaction or anything, but maybe someone closer to the fire might do more.

Thanks!

1 minute ago, AtoMaki said:

By the way, this is a good point to mention this, but if anyone can reach a moderator or administrator or anyone of authority, please tell them that doing those cool sub-forums for the big RPG forum would be a very timely thing to do.

I have sent a message about it to @FFGDerek roughly two weeks ago, with no reply or reaction or anything, but maybe someone closer to the fire might do more.

Thanks!

It would split the community a bit.

But probably good.

Is skirmish combat like social, where you unmask at the start of your turn? Because in that case this becomes a lot better, as you will usually find an opportunity to act before someone unmasks themselves.

Still awkward that the duelist technique isn't particularly useful in a duel, but it is definitely a useful iajutsu technique.

49 minutes ago, Moderately said:

Is skirmish combat like social, where you unmask at the start of your turn? Because in that case this becomes a lot better, as you will usually find an opportunity to act before someone unmasks themselves.

Still awkward that the duelist technique isn't particularly useful in a duel, but it is definitely a useful iajutsu technique.

best fix, add: 2opp to inflict critical strike = to weapon's deadliness.

this way everything fall in order.

Rulebook arrived, they changed how compromised works and now you can outburst immediately after compromising yourself. This kind of butchers Rising Cut, as you need to compromise the character out of their turn but before yours, in the middle of a skirmish to get the benefit. To make matters worse, it lacks bonus success to damage and the tn3 means that outside wakizashis, every other weapon in the game would do equal or more damage using a regular strike.

Until this is fixed, I recommend only taking crossing blade.

Edited by Moderately
12 minutes ago, Moderately said:

Rulebook arrived, they changed how compromised works and now you can outburst at any time while compromised. This kind of butchers Rising Cut, as a compromised character can drop the condition in response to being targetted. To make matters worse, it lacks bonus success to damage and the tn3 means that outside wakizashis, every other weapon in the game would do equal or more damage using a regular strike.

Until this is fixed, I recommend only taking crossing blade.

You can only unmask at the beginning or end of your turn

Sorry, saw the "a compromised character can always unmaks to remove their strife" and missed the red text in the corner specifying at the beginning or end of the turn.

Still weak but not literally unusable.

Edited by Moderately

I don't have my book yet (should be in my grubby hands tomorrow), but I got to peruse a friend's copy earlier. I didn't have a ton of time so maybe/probably I missed it, but if memory serves Rising Blade is the only way to be able to go for a finishing blow on the first turn of an iaijutsu duel? And how is drawing your weapon supposed to work in an iai duel anyway?

29 minutes ago, nameless ronin said:

I don't have my book yet (should be in my grubby hands tomorrow), but I got to peruse a friend's copy earlier. I didn't have a ton of time so maybe/probably I missed it, but if memory serves Rising Blade is the only way to be able to go for a finishing blow on the first turn of an iaijutsu duel? And how is drawing your weapon supposed to work in an iai duel anyway?

When you start your turn, as part of the free take a stance, you may sheathe or draw a weapon. As for the finishing blow, it is a default action when your opponent is first compromised/unmasked that everyone has access to and will in most cases IMMEDIATELY end the duel if it hits.

5 minutes ago, Moderately said:

When you start your turn, as part of the free take a stance, you may sheathe or draw a weapon. As for the finishing blow, it is a default action when your opponent is first compromised/unmasked that everyone has access to and will in most cases IMMEDIATELY end the duel if it hits.

Its not sheath or draw a weapon. It is change grip. Readying/Sheathing a weapon takes an action.

Page 230 and 251 state that.

12 minutes ago, Moderately said:

When you start your turn, as part of the free take a stance, you may sheathe or draw a weapon. As for the finishing blow, it is a default action when your opponent is first compromised/unmasked that everyone has access to and will in most cases IMMEDIATELY end the duel if it hits.

I definitely seem to remember readying a weapon takes an action (isn't the free part about adjusting your grip?) - regardless, I guess I'll wait until I have my book. Thanks for the reply.

edit: ahah! Ninja'ed.

Edited by nameless ronin

Ah, changes from Beta I hadn't caught yet. Ok that makes both the Iajutsu quite solid, although crossing cut is still the better overall option.

5 minutes ago, Moderately said:

Ah, changes from Beta I hadn't caught yet. Ok that makes both the Iajutsu quite solid, although crossing cut is still the better overall option.

having a iaijutsu is GOOD, either one you have.

having Crossing Cut is 100% of the time better in duels. not even place to discussion about it, its better in all cases.

Rising Blade is very situational even outside of duels. Its got a higher TN and sure you can crit some poor slobs that become compromise on the battlefield if your katana is still sheated... or do a Scorpion iaijutsu backstab on a courtier that just compromised, But overall, the technique needs a tweak to make its TN3 and less dmg than crossing cut, and less range, worthwhile.

Edited by Avatar111

Also important to remember crossing is 1-2, rising is 0-1. I think RAW this can be used to hit someone with your katana at range 0 (unless there's like a master rule that you can never hit somebody with a weapon inside the range) or otherwise allow you to strike somebody who is inside your normal sword swing.

(Also, don't think it's come up as much, but considering Coiling Serpent style is on the same page, it's important to remember Crossing is a movement action also, thus you cannot do it if you are Immobilized for any reason, on top of the obvious that the Crossing Cut TN goes up +1 if you're wearing Cumbersome armor)

On 10/25/2018 at 1:58 PM, ExplodingJoe said:

I think you could fix it solely by allowing the user to spend 2 opportunity to crit with it, making it a very dangerous ability, but one you still have to dance around Earth stance to use. With it, a rank 2 Kakita can pull a 7 deadliness crit out of thin air. Leave Crossing Cut the way it is - good damage and the range boost already pull weight as a decent technique outside duels.

With Crossing Cut, its stated that range is supposed to be kinda moot in duels. This leads me to believe that the Iaido techniques were balanced more toward how they can be used outside duels.

Cant you already spend 2 opportunity to crit? I thought the opportunity spends were additional

No, that's for the Strike action, which is not the same thing. It's not a generic attack action opportunity spend.

12 hours ago, Avatar111 said:

having a iaijutsu is GOOD, either one you have.

having Crossing Cut is 100% of the time better in duels. not even place to discussion about it, its better in all cases.

Rising Blade is very situational even outside of duels. Its got a higher TN and sure you can crit some poor slobs that become compromise on the battlefield if your katana is still sheated... or do a Scorpion iaijutsu backstab on a courtier that just compromised, But overall, the technique needs a tweak to make its TN3 and less dmg than crossing cut, and less range, worthwhile.

Starting my first thorough read of the rulebook now, but at first sight Rising Blade is the only way to get to make a finishing blow on your first turn during an iaijutsu duel.

Edited by nameless ronin
FB, not attack
8 hours ago, nameless ronin said:

Starting my first thorough read of the rulebook now, but at first sight Rising Blade is the only way to get to make a finishing blow on your first turn during an iaijutsu duel.

Anything other than the standard attack can only cause a critical hit conditionally, or if your opponent cannot gain more fatigue. The option to spend two opportunity to critical hit is part of the Strike action now, rather than a standard. Rising Blade only crits if your opponent is compromised. If your opponent is compromised, you can already have made a finishing blow.

Edited by Amanda the Panda
17 hours ago, UnitOmega said:

Also important to remember crossing is 1-2, rising is 0-1. I think RAW this can be used to hit someone with your katana at range 0 (unless there's like a master rule that you can never hit somebody with a weapon inside the range) or otherwise allow you to strike somebody who is inside your normal sword swing.

(Also, don't think it's come up as much, but considering Coiling Serpent style is on the same page, it's important to remember Crossing is a movement action also, thus you cannot do it if you are Immobilized for any reason, on top of the obvious that the Crossing Cut TN goes up +1 if you're wearing Cumbersome armor)

Range is ignored in duels though, RAW. Range 0 on Rising Cut is definitely another thing that makes it better in skirmishes.

2 minutes ago, Amanda the Panda said:

Anything other than the standard attack can only cause a critical hit conditionally, or if your opponent cannot gain more fatigue. The option to spend two opportunity to critical hit is part of the Strike action now, rather than a standard. Rising Blade only crits if your opponent is compromised. If your opponent is compromised, you can already have made a finishing blow.

You have to start an iai duel with your weapon not readied. Finishing Blow lets you make an Attack action, nothing else. The only way to make an Attack without having your weapon ready is Rising Blade, I believe.

1 minute ago, nameless ronin said:

You have to start an iai duel with your weapon not readied. Finishing Blow lets you make an Attack action, nothing else. The only way to make an Attack without having your weapon ready is Rising Blade, I believe.

Good catch yes, though Crossing Cut could do the same thing at a lower TN

2 minutes ago, Amanda the Panda said:

Good catch yes, though Crossing Cut could do the same thing at a lower TN

Crossing Blade requires Attack + Move. Finishing Blow only allows for an Attack.

Edit: it's pretty niche, no argument there. I'm still looking to see if this can be turned into something more consistently useful with some other mechanic. But bottom line, as far as I can tell this is something only Rising Blade allows you to do.

Edited by nameless ronin

The general thought so far has been that Finishing Blow lets you make any attack action. Crossing Cut has the attack subtype so has been considered legal. Certainly if having more than one subtype prevents it from being used, Rising Blade has become a lot better.

A movement action is not actually the same as moving in your turn, but a subtype that is affected by certain conditions and things.

On consideration though, I agree that it is something to be considered, otherwise you would be able to Predict as a finishing blow, for a severity 0 critical that would count in first strike?

Edited by Amanda the Panda
6 minutes ago, Amanda the Panda said:

The general thought so far has been that Finishing Blow lets you make any attack action. Crossing Cut has the attack subtype so has been considered legal. Certainly if having more than one subtype prevents it from being used, Rising Blade has become a lot better

Hang on. Crossing Blade is used as an Attack and a Move action. To me that means "and" - you're using both, so you need both. If that's not the case, that would apparently mean Crossing Blade can be used as a Move action. That seems weird and really counterintuitive.

edit: and massively overpowered, regardless of what Rising Blade can or can't do.

Edited by nameless ronin
spelling
1 minute ago, nameless ronin said:

Hang on. Crossing Blade is used as an Attack and a Move action. To me that means "and" - you're using both, so you need both. If that's not the case, that would apparently mean Crossing Blade can be used as a Move action. That seems weird and really counterintuitive.

But there is no such thing as a 'move action' there is only an action, and actions have subtypes. In a turn you may adjust your rangeband and take an action, not take one of each type of action