I have been working on building a strain list and I can’t decide if Under Duress is worth putting into it. To that end I have been trying to organize my thoughts about Under Duress, and have been asking myself some questions about it. I figured I should get some community thoughts on those questions as well.
1. Will people always take the damage instead of losing 2 command cards? With the exception of that damage killing a figure.
2. Slightly Tangential to the above. How much damage is needed to be worth 2 deployment points?
2a. How much damage would be needed if you were already at 7-8 activations and didn’t need another rJawa?
3. Does having Under Duress improve strain command cards, or actually hinder them because people will take damage and not burn their deck?
4. Would you use Under Duress as a “bluff” to have people take more damage, without specializing your command deck towards strain? (I put quotes around bluff, as figures like IG would still take advantage of it.)
5. How many points of a command deck should I put towards strain vs other effects?
My own answers to my questions.
1. I think very few people would drop the command cards and would instead take the damage. Command cards win games.
2. For 2 deployment points and losing an activation I’m feeling like 4-6 damage might start to be worth it.
2a. If I already had enough activations maybe 3-4 damage.
3. I’m really unsure about this, I think this question is where I’m struggling the most. I guess it depends on if the person is saving their command cards and choosing damage instead when they take a strain.
4. I could see the bluff working, but only if people were afraid of the strain.
5. I’m also really torn on this, but I’m thinking 7 command points wouldn’t be unreasonable to spend in a strain based list.
Any further thoughts or idea would be helpful as well.