Three X-Wings: To Biggs or Not to Biggs?

By BlastyMcBlasterFace, in X-Wing

So I'm trying Luke and Thane with torps, and running naked Biggs with them. Luke and Thane have a little extra defense, like a couple droids and a shield upgrade or something.

I'm thinking of dropping Biggs and going with Luke, Thane, and Wedge all with Torps. That leaves pretty much a shield upgrade for Luke and an EPT for Wedge, and that's it.

Is the offense I'm gaining by doing that going to outweigh the defense I'm giving up?

Thanks.

Yes, going for offense is usually a better move than defense; especially if you are shooting at a high initiative. I'm not sold on Biggs because I think Thane has a better ability for the same cost. Thane can shoot third and usually finish off whatever you dumped torpedoes into with Luke and Wedge, whereas Biggs shoots at a much lower initiative and does not have the ability to force more damage through like Thane can. However, I would highly recommend finding room for Supernatural Reflexes on Luke, which will likely require for you to drop torps on Thane. Trading one extra dice for pre-movement re-positioning is a killer deal.

18 minutes ago, BlastyMcBlasterFace said:

So I'm trying Luke and Thane with torps, and running naked Biggs with them. Luke and Thane have a little extra defense, like a couple droids and a shield upgrade or something.

I'm thinking of dropping Biggs and going with Luke, Thane, and Wedge all with Torps. That leaves pretty much a shield upgrade for Luke and an EPT for Wedge, and that's it.

Is the offense I'm gaining by doing that going to outweigh the defense I'm giving up?

Thanks.

Im having similar list building dilemmas. I want to run Wedge, Thane and supernatural Luke. I really like proton torps but also want a good bid due to all the initiative 5 aces out there. Plus there is the droid slot, kind of want some regen on luke, kinda want r3 to help with action economy, Kinda want swarm tactics or afterburners on wedge, theres too many tough choices.

To throw another wrench in the mix i cant decide if Jan with title is a better fit than Thane...

It feels like second edition is giving lots of good options instead of autoincludes which is nice.q

I'm thinking this:

T-65 X-wing - •Wedge Antilles - 64
•Wedge Antilles - Red Two (52)
Elusive (3)
Proton Torpedoes (9)
Servomotor S-foils (Open) (0)
T-65 X-wing - •Luke Skywalker - 77
•Luke Skywalker - Red Five (62)
Proton Torpedoes (9)
Shield Upgrade (6)
Servomotor S-foils (Open) (0)
T-65 X-wing - •Thane Kyrell - 57
•Thane Kyrell - Corona Four (48)
Proton Torpedoes (9)
Servomotor S-foils (Open) (0)
Edited by BlastyMcBlasterFace

Having a bid for SNR Luke is also super solid, this list hits hard and is at 194 so Luke is a real problem for a lot of lists to deal with.

Luke Skywalker — X-Wing 62
Supernatural Reflexes 12
Proton Torpedoes 9
Servomotor S-foils 0
Ship Total: 83
Thane Kyrell — X-Wing 48
Trick Shot 1
Servomotor S-foils 0
Ship Total: 49
Wedge Antilles — X-Wing 52
Trick Shot 1
Proton Torpedoes 9
Servomotor S-foils 0
Ship Total: 62

I like

I like having Biggs in there.

I run Luke, Wedge and Biggs and everytime I think about pulling Biggs out I remember my opponents using their alpha strikes on him and allowing Wedge and Luke to get to mid-game untouched.

I mean, not EVERY time but it's a nice security blanket for the real aces. I run ProTorps on Biggs as well, so if he ISN'T shot down first, he will get some 4 die attacks off.

It's one of those situations where you try to dictate your opponents choices and give them poor options.

It's too bad because I really want to try Dutch in there...

Not to Biggs.

‘Cause I like Luke, Wedge, and two Blue Squadron Escorts!

Luke, Wedge and Biggs for me too, only let me down in one game so far. I'd add the R2 Astromech to Biggs because there is a good chance he will just about survive long enough to make it worthwhile.

If you're going for an alpha strike to remove the enemy ASAP, you're better off with more torps at higher initiative, so take Thane. Your win condition is thus removing an enemy before it fires.

If you're instead planning on outlasting the enemy by tanking incoming damage, biggs and regen are your friends. Biggs is still quite powerful

4 hours ago, BlastyMcBlasterFace said:

I'm thinking this:

T-65 X-wing - •Wedge Antilles - 64
•Wedge Antilles - Red Two (52)
Elusive (3)
Proton Torpedoes (9)
Servomotor S-foils (Open) (0)
T-65 X-wing - •Luke Skywalker - 77
•Luke Skywalker - Red Five (62)
Proton Torpedoes (9)
Shield Upgrade (6)
Servomotor S-foils (Open) (0)
T-65 X-wing - •Thane Kyrell - 57
•Thane Kyrell - Corona Four (48)
Proton Torpedoes (9)
Servomotor S-foils (Open) (0)

I think an R2 is better than a shield upgrade

6 hours ago, BlodVargarna said:

I think an R2 is better than a shield upgrade

All depends on your flight style. If you're staying engaged and knife fighting, you want a shield upgrade. If you're doing hit-and-run (which makes sense on X-Wings with their s-foils) then R2 is better for sure. R2 is especially great at high initiative because you have a better idea of when you can afford to be disarmed.

Fun list there @BlastyMcBlasterFace , but I guess you heard the T-70s are about to come out? So, just as in the case of 1.0 --when they arrive-- you can mothball your T-65s and never see them again.

...was that snarky?

On 10/24/2018 at 5:20 PM, BlodVargarna said:

I think an R2 is better than a shield upgrade

I think a bid is better than both. You want that target lock for the torps on the first pass against other I5 boogiemen

Surprised a bit that none of the Wedge builds thus far haven't had outmaneuver on them.

On ‎10‎/‎25‎/‎2018 at 9:04 AM, clanofwolves said:

Fun list there @BlastyMcBlasterFace , but I guess you heard the T-70s are about to come out? So, just as in the case of 1.0 --when they arrive-- you can mothball your T-65s and never see them again.

...was that snarky?

Not unless you want to switch to factions and even then T-70's look to quite expensive going off the quick builds.

3 hours ago, Cgriffith said:

Surprised a bit that none of the Wedge builds thus far haven't had outmaneuver on them.

I've had better luck using Swarm Tactics. Wedge bumps a Red Squadron Veteran up to PS6, they double-up on an opponent with torpedoes, and Thane gets a follow-up shot.

3 hours ago, Cgriffith said:

Surprised a bit that none of the Wedge builds thus far haven't had outmaneuver on them.

Yeah, I haven't been all that impressed with Outmaneuver Wedge. Sure, you can take a 2-agility ship down to 0 defense dice, but dropping their dice by one already has a huge impact, and that last die blanks out 3/8 of the time.

That said, if your strategy is to use Wedge as a flanker, Outmaneuver is an interesting choice. You just need to nail your approach such that you have an escape route if they choose to go all-in on Wedge.

I think Outmanuever on Wedge is focusing too much on one thing. It’s like having at target lock and predator.

Lately I’ve been interested in a Daredevil & R4 build. The idea being to zoom and flank around hard. Another great choice for a flanker is Lone Wolf of course.

Kubblee is also another good third man imo. He is certainly flanker material being able to pull off the focus bost every turn. Him with R4 and Lone wolf or predator is pretty effective for the points.

Sheesh, after hearing the Mynocks I'm kinda thinking I should dump this list and move on.

On 10/26/2018 at 8:18 AM, Cgriffith said:

Surprised a bit that none of the Wedge builds thus far haven't had outmaneuver on them.

Its pretty much the only talent I see on him at my FLGS unless someone is running Thane.

19 hours ago, BlastyMcBlasterFace said:

Sheesh, after hearing the Mynocks I'm kinda thinking I should dump this list and move on.

Don't believe everything you hear on a podcast. I say fly whatever you want! (And I do most of the time since 2.0 came out.) 3 X-Wings are definitely playable and if flown right can beat most lists. If you're looking for the ultimate efficient uber #1 best list of all time, yes - 3 X-Wings aces are probably not it. But if you want a fun list that is competitive most of the time, don't dump your work on this. I have a 3 Amigos X-Wing list I love to fly. Do I win every game - no, but it sure is fun having Biggs there to protect Wedge and Luke for a bit and letting any one that takes too much damage fly off for a couple of turns to regen a couple shields then re-engage. And both Wedge and Luke can be monsters in the end game if it gets down to 1-v-1.

On 10/25/2018 at 9:04 AM, clanofwolves said:

Fun list there @BlastyMcBlasterFace , but I guess you heard the T-70s are about to come out? So, just as in the case of 1.0 --when they arrive-- you can mothball your T-65s and never see them again.

...was that snarky?

Mothball the T-65s Hahahahaha

NO.