Can PC action cause Conflict?

By Ehrran, in Game Masters

First off, thanks to all for all the help with my first question. Proud Murderhobos, MotPQ, and Obligation. Our story so far: the PC Togruta Shii Cho Knight has replaced the BH he was playing earlier, and has fit in pretty smooth. The character, which was started from base XP, iirc, was designed solely for blade combat. The player happily ignored any other non-combat skills during creation that weren't required. After the party helped her sneak into Ilum to get a crystal, she assembled her blade with the help of the murderhobo droid. She has no ranks in Mechanics at all, and i think it calls for a Mechanics check to assemble the lightsaber, right?

I allowed it, because it was getting late, and the Droid's player, said it "wasn't actually helping". I'll have to look into that, because i **think** he waved his hand and said, "These are not the rules you seek." My memory's kinda fuzzy on that session. ?

Anyway, Next session, the Knight decides to go off and look for work by herself, while one of the other PC's went shopping. She got a "Guard-this-guy-in-transit" job, straight from a video game. Thought I'd keep it simple. She wound up using her lightsaber on a packed rush-hour freeway fighting a speeder full of minions (she was driving, and has NO ranks in Piloting(planetary) as well ? ). Her blade blew out the right engine, causing the speeder full of minions to collide with her and her charge, both rolling into the grass in an apartment complex nearby(all took 10 damage, minus soak). After battling the survivors of the crash (I ruled the driver and 1 shooter was killed on impact, getting thrown onto a road at speed 1 is pretty much an insta-kill in my book), she took out the other three thugs.

Then i decided to bring out my favorite gaming terror:

Vader? Nope.

A Star Destroyer? No.

An Eldritch Horror? Naaah.

What was it, you ask? a news van , or speeder, in this setting. The look of terror on the player's face when i described the bright red van roaring over the complex rooftops, coming into a screaming dive straight towards them, with a blonde human female leaning out an open door readying a camera, was hilarious.

Onto my main question: The character concept is a youngling Padawan that escaped Order 66, and lived in a cave on a backwater planet, ever since that day.The timeframe is still 1 - 1/2 years before Rogue 1/ ANH. Since she discovered that the group she is with is responsible for around 500+ deaths on Saleucami, and another 75 on the planet where she was picked up, is there Conflict for simply keeping her mouth shut? The PC has reached 70 points, but I think the fact that she's running with "The Butchers of Saleucami" should cause something..

50,000 CR Dead or Alive by the Zann Consortium; 30,000 CR for arrest by the Saleucami PD; assorted bounties by the families (haven't decided on this last one yet). I was thinking around 4 Conflict (since 4 PC's were involved)each session she doesn't turn them in, or do something about them. Would just confronting them about what they did remove the conflict?

Thanks for the help.

Edited by Ehrran

She shouldn't really get conflict just from hanging out with them, she might start racking up conflict for other things though. Knowing in-action would be a pretty big one since she probably finds out about the groups sordid past and what they're likely to do in the future. So she would either have to get them to change their ways or get a lot of +1 to conflict from knowing inaction. 4 conflict for each session where she doesn't personally do something about them or turn them in just sets it up for a PvP confrontation, which sounds like it's likely to lead to a PC death or two.

Thing is, this PC can't change the past regardless, the Jedi order itself is the ultimate symbol of that failure, so that expecting this PC to single handedly correct or turn over the party because of something they did before she was present isn't desirable. The Force really doesn't care about the law or even death itself, life, survival and death are all natural things of a cycle. it only cares about your characters emotions and motivations toward it and how that character treats other people, are they people or inferior opportunities to exploit? That kind of thing really. It isn't meant to be a compass to be lawfully obligated to uphold the law; in fact the force recommends the opposite if the law is unjust.

What it does care about though is the characters outlook on life, so if the character is becoming an accessory to murder in preventing excessive bloodshed through intervention? Yeah, even the morality rating says that knowing inaction's 1 conflict is just the start; witnessing a mass murder of a defenceless population impassively would likely be greater due to not valuing life at all.

At the moment; finding out the people did these horrible acts should be alarming but it shouldn't produce an immediate conflict; being a Jedi means that they won't be able to pick their company in these hard times. What she does have a choice of however is ensuring that something like this never happens again.

Aside from the droid. Droids are not people in this setting and she would be way in her judication to have that psychotic droid shut down permanently if it's role in that slaughter ever came to light. Given the Jedi's likely memory of the clone wars, even if second hand knowledge of the Separatist movement, I imagine most survivors of the fall of the Order are at least distrusting of droids and would have very few quarms, moral or otherwise, deactivating a murder machine. I probably would impose sessional conflict of at least 2. This would be a gnawing guilt until she can be presaded otherwise that the droid wouldn't do it again; either by deactivation, restraining bolt, turning over to the authorities or by oath. However this may be resolved would be up to a Jedi.

Yes, I would expect a PC death might be likely because of this being handled poorly. Good. Conflict of morals is a central source of conflict in star wars and by signing over to be a PC Jedi; this burden is central to the growth of a person in this era that she has signed up for. Conflict within the party arising over this is natural and serves as good fuel for roleplaying.

Edited by LordBritish
On 10/24/2018 at 1:19 AM, Darth Revenant said:

She shouldn't really get conflict just from hanging out with them, she might start racking up conflict for other things though. Knowing in-action would be a pretty big one since she probably finds out about the groups sordid past and what they're likely to do in the future. So she would either have to get them to change their ways or get a lot of +1 to conflict from knowing inaction. 4 conflict for each session where she doesn't personally do something about them or turn them in just sets it up for a PvP confrontation, which sounds like it's likely to lead to a PC death or two.

Ok, this is good. I had the feeling that 4 point Conflict was a little high. And that it could cause a major party battle that could go badly, especially after the players chipped in and got the GMPC HG with rank 5 Gunnery a VX Sidewinder. The murder droid PC has planted enough explosives in the YT-2400 they own to destroy it in case the BBEG (think Number Six from Battlestar Galactica , but with Brawn, Cunning, and Presence around 4-6) ever tried to assimilate him. Basically 16 or so thermal detonators in engineering section, and another 16 in the Circuitry Bay at the center of the ship. Although i doubt if he'll use that method to take the Jedi out, since he has 2 combat and 4 recon droids he built.

On 10/24/2018 at 5:16 AM, LordBritish said:

At the moment; finding out the people did these horrible acts should be alarming but it shouldn't produce an immediate conflict; being a Jedi means that they won't be able to pick their company in these hard times. What she does have a choice of however is ensuring that something like this never happens again.

Aside from the droid. Droids are not people in this setting and she would be way in her judication to have that psychotic droid shut down permanently if it's role in that slaughter ever came to light. Given the Jedi's likely memory of the clone wars, even if second hand knowledge of the Separatist movement, I imagine most survivors of the fall of the Order are at least distrusting of droids and would have very few quarms, moral or otherwise, deactivating a murder machine. I probably would impose sessional conflict of at least 2. This would be a gnawing guilt until she can be presaded otherwise that the droid wouldn't do it again; either by deactivation, restraining bolt, turning over to the authorities or by oath. However this may be resolved would be up to a Jedi.

Yes, I would expect a PC death might be likely because of this being handled poorly. Good. Conflict of morals is a central source of conflict in star wars and by signing over to be a PC Jedi; this burden is central to the growth of a person in this era that she has signed up for. Conflict within the party arising over this is natural and serves as good fuel for roleplaying.

Yes, I think that inter-party conflict over an attack of civilians should make some good roleplay, and hopefully less emphasis on ROLL-play, in a case like this. The newbie (20-60 XP by now, iirc) Jedi trying to berate the rest of the PC's which are at 400 XP could be interesting. Yes, she's way behind the curve compared to the others. But that was the character concept the player came up with, so I decided to roll (pun not intended ? ) with it, and see what happens. He can always spend a destiny point if it gets too deep.

The next session, Murderdroid wants to steal his own freighter to build a droid army from. He's running out of space on the YT-2400.

Respectfully, I really strongly dislike droid PC's for that reason. I have yet to find one that had reasonable motives that doesn't either descend into "I wanna build a droid army" or "I am a killing machine. I will execute every foe before me, especially if I have to take them alive.". These days my PC is very strongly anti-droid due to that; something which proved amusing when an entire battleship was built filled with droids, but he would be very quick to crack down on those excesses because he knows where it would lead. Kinda surprised your other PC's haven't developed that aversion considering how he has effectively took over his ship; to me that signifies the start of a problem player.

Again, respectfully, that's just my opinion on it all and whatever works on your table is cool. I just these days prefer to keep banter to just that; not an arms race but rather playful character grievances.

Well, it's gonna be interesting to see how the Jedi adapts to them; or the group adapts to the Jedi. XD

On 10/27/2018 at 8:15 PM, Ehrran said:

Ok, this is good. I had the feeling that 4 point Conflict was a little high.

This is why I think the Conflict mechanic blows, it doesn't really handle any stories other than a very narrow read of what is tolerable according to FFG. I'd say just hanging out with the other PCs puts the Togruta PC in a precarious position Morality-wise, but depending on how they handle things they may not go "over the cliff" to the dark side. A good example might be Kanan Jarrus prior to the Rebels show, being a thief, smuggler, and dealing regularly with the darker underbelly of society. But he didn't fully give in, and clawed his way back over the course of the show.

You can always skip Conflict and just peg Morality directly, using the story to guide their level. The only constant source of Conflict is the flipping of dark pips to light, but the Strain and DP cost are already plenty of a deterrent, especially if you hand out Strain like candy (which is my default for 2 or less Threat, unless I have a specific use for it). Everything else should be story-based. She's probably sitting in the low 30s, and any act like murder will push her over the edge, while a major "risk of death" selfless sacrifice could her up a dozen points or so.

Personally I treat Morality like critical hits that need to be "healed" by story-based acts of selflessness. This means you can't tiddily-wink your way to paragon. There are quite a few threads in the Force and Destiny forum about how poor the FFG mechanic is and what to replace it with, might be worth reviewing before you get too far down the Conflict path...

Edit, example thread:

https://community.fantasyflightgames.com/topic/219626-morality-sucks/?tab=comments#comment-2210663

Edited by whafrog