4-lom is a sleeper IMO. He's fantastic on large base ships exactly like the hounds tooth which was a 1.0 fav of mine too.
Lonewolf is great when its active, so probably worthwhile here for your game plan. However consider even if bossk wants LW over a third ship you should at least consider the drone.. for a measly 12 pts it could support moralo with a few coordinates and then suicide into your opponent. Its a freaking mobile proton bomb attached to a fairly decent chassis with coordinate gravy! Add homing missiles and you have a third 3-attack ship (equivalent that is) for anti green duty. Anyway I'd look at outmaneuver and the copilots for points since trick shot fits great on half arcs with red stops.. plus IG88 is a cheaper near same replacement.
I'm also picturing bossk as the heavy lifter here which would mean a few swaps. I'll toss out a list of what I'm talking about when I get a chance later.