Hey Guys,
I'm coming to you today with a totally open-ended question that I don't know the answer to, just wanted to hear what some people experiences were. So I am experimenting with a Veers, 10 activation list, where 1 of my activations is either Boba or the AT-ST. This is partly a 'list-building' question, but I felt it actually touches on a broader subject. Did Boba make the AT-ST obsolete?
So I think a trim AT-ST looks like this:
-Mortar + 88 = 225 points
A good looking Boba might be this:
-Duck + Hunter + Stims = 162 (Boba could be more slim, I know)
So, a 'fat' Boba gives you 63 points to play with (a whole squad with an upgrade) against the AT-ST. Further, their naked, unaimed dice are somewhat scary when you compare them.
Boba, at range 2 (easy for him to achieve) rolls 4 blacks that surge to Crit, ignore cover, and give Pierce 1. Boba averages 2.5 hits in this scenario, and with Pierce 1, can reliably get all of those through. Let's say he is trying to kill some Rebel Scum. Rebels need 3 hits coming in to reliably save 1, so Pierce 1 on 2.5 easily solves this. In short, Boba can expect to kill 2.5 Rebels.
Now let's say the AT-ST has a range 3 shot, and can bring it's full Main Gun + 88 blaster to bare. This is a whopping 9 dice!!! This should easily crush Boba, right? Let's say the Rebels are in heavy cover. Without an aim, the ATST can expect to roll 4.5 hits, since it does not surge. Heavy cover reduces that to...um, 2.5 hits, the same as Boba. Then, without pierce, the Rebels can expect to save .83 guys, which means that the AT ST is killing roughly 2 guys in it's massive attack.
But, let's try to give the ATST some help. Since Boba usually tries to stay mobile to not die, and does hit and runs, and he doesn't really need the aim, he probably moved and shot, or would shoot and them move. The AT ST doesn't have this problem. Further, Veers is probably sitting at it's feet, and can toss it an aim. Thus, in a normal combat situation, we can give the AT ST 2 Aim tokens to spend on this big money attack. Running the math on what dice should be rerolled, we get the reroll should give us 1.75 additional hits (taking into account the odds of rerolling reds vs whites, etc). This gives us a final tally of 6.25 expected hits. Reducing this by heavy we get 4.25 expected hits. The Rebels are expected to block about 1.41 of those hits, which means the ATST is expected to kill 2.8 guys.
TLDR; Boba shooting Rebel troopers in cover can expect to kill 2.5 guys. the ATST with 2 aims can expect to kill 2.8 guys.
Obviously, paying 63 points to kill 0.3 more guys is not amazing, and with Boba's extra cards attacks, Boba could spike his damage on a few rounds, sooo I would maybe call their offensive abilities a wash. Um, sooo why would you ever take an ATST? Well, I will say that the ATST has some advantages against Boba:
-The ATST could panic a poor enemy trooper off the board on Round 1. Combined with a Sniper or two, and you might be able to guarantee it.
-Barring a charging Luke or Vader, or an enemy ATST, the ATST is virtually immortal. It can stand right in the middle of the board covering several objectives with impunity. Boba, on the other hand, can get pinged, especially by enemy units with pierce and sharpshooter. He only has 5 health, and he can lose it.
-One could argue that the ATST can save Veers needing to equip Esteemed Leader, since few units will want to wade into the nose of an ATST.
Of Course, Boba has some advantages as well
-He is a trooper that can score trooper objectives
-He is highly mobile, and can contribute to Breakthrough
-He can score his Bounty objective, which can be key for a low scoring objective game (like Key positions)
Anyways, I don't have an answer, and wanted to see what people thought and what they had experienced. Is the ATST dead now that Boba is out, was it always dead, or with new, cheap Activations (Snipers and soon E-Webs) can you field one competitively, and what does it give you that Boba can not? In short, I LOVE this unit (the ATST that is) and want to see it work!!!
Edited by SirCormac