Hi Guys! My first game session is probably gonna be on Saturday. I’m the GM because I’m the only person who knows anything about Star Wars. I’m trying to make the pirates for the first encounter and I want to know if their over powered. P.S. all the pc’s will have blaster carbines and one of them will have a frag grenade (they found a few dead stormtroopers in the ship they crashed in). Also, the Swoop bikes are going to be very susceptible to things like critical hits and triumphs (they’ll probably explode)
http://swrpg.viluppo.net/equipment/weapons/
Weequay Pirate- 1 Brawn, 3 Cunning, 1 Willpower, 3 Agility, 1 Intellect, 1 Presence
Wound Threshold- 6 Soak 3
2 Ranged (Light), 1 Ranged (Heavy), Gunnery 1
Weequay Pirate 1- Swoop Bike, DL-1 Target Rifle
Weequay Pirate 2- Swoop Bike, Frag Grenade, Hold-Out Blaster Pistol
Weequay Pirate 3- Swoop Bike, Vibro-Axe
Swoop Bike- Silhouette 2, 0 Defense, 0 Armor, 15 Hull Threshold, 6 Max Speed, 15 Strain Threshold, Forward Mounted Light Blaster Repeater (9 Damage, 3 Critical Hit Rating, Close Range, Pierce 1)