20 minutes ago, The Jabbawookie said:I have also won a tournament with Sloane dual ISD, and there is a certain logic behind it: you can out-squadron ship heavy fleets and against carrier lists, you still have two ISDs and the ability to TIE their fighters up. But the build needs to be balanced carefully. I wasn’t running 4 squads, but 9 TIEs + Howlrunner and FCs (trade up!). Is it better than IQG aces? Sometimes, but it has additional weaknesses and bad matchups too. I don’t endorse 4 expensive squads, and it’s definitely janky, just don’t rule out the overall archetype completely, guys. And @Cleto0 : there are two important sides to innovation. By all means, be new, be different, be bold. Fellow visionaries are a wonderful thing. But recognize that the established way is established for a very good reason: it has been shown to work. When you lead someone down a weird path, make it clear that’s what you’re doing, not act as though this is subjective. Not everyone wants to take the road less traveled, you know?
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By all means 4 squads isn’t the best, but there is no need to shut down Defenders. I don’t think 4 is good, I was just using an example. When I was running Sloane at first I used an 8 ace list. I just found it hard to get enough damage with sloane so I was getting a lot of 7s and 6s
Edited by Cleto0