Redline "maintain 2 locks" + Deathfire can't launch.

By JimbonX, in X-Wing Rules Questions

4 minutes ago, muribundi said:

he could even launch the Rigged Cargo Chute!

*cough* So, I hate to contradict you on an otherwise burninating comment, but... Rigged Cargo Chute isn't a device and isn't affected by Zuvio's ability.

Which is a shame, because you can definitely give him one. (Just not directly)

3 minutes ago, jftanner said:

*cough* So, I hate to contradict you on an otherwise burninating comment, but... Rigged Cargo Chute isn't a device and isn't affected by Zuvio's ability.

Which is a shame, because you can definitely give him one. (Just not directly)

Hooo true it is not a device lol well, like my edit say, he can't equip it directly, so it would be complex for nothing...

Edited by muribundi

The thing about Deathfire is this: His ability to drop or launch a device is exactly the same as his ability to perform an attack.

Deathfire cannot perform a Proton Rockets attack against a ship at Range 3, or outside the bullseye, or if he doesn't have a focus token. Deathfire cannot perform a Proton Torpedo attack at Range 1, or against a target outside his front arc, or against a target you don't have locked. His ability allows him to make an attack with unusual timing, but it otherwise must be a legal attack. Maybe there will be some "seeker missiles" printed eventually which fire from a whole 180 degree arc.

Likewise, Deathfire's ability to drop or launch a device follows the normal deployment rules for that his equipped devices normally have. He just lets you do it at a different time. His Nimble Bomber ability lets you use a bank template instead of a straight one, he can equip a Skilled Bombardier to use 2-speed templates instead of 1-speed templates. If there are other future Gunners printed which alter how your devices are dropped or launched, Deathfire can use those normally. If there are ever printed other devices which are launched natively, Deathfire can use those as their directions instruct.

Deathfire doesn't need to be reprinted to rule out launches, for the same reason that Deathfire doesn't need text telling you to ignore the instructions on range and firing arc on his equipped weapons.

Edited by theBitterFig

Deathfire is not worded incorrectly....

Drop and Launch are two separate things, so in order to future proof him in case he ever gains access to launching, he can launch it. In the actual rules for System phase it mentions both drop/launch, not only drop and launch being treated as a subset of drop like it was in 1.0. Its a completely separate rule that only ties to Dropping in the sense you cant use both at the same time.

His ability isnt giving you special permission to break rules, its giving you a special window to use a device in the proper way its normally used. IF he specified a template, there'd be argument about allowing you to launch when he normally cant, but theres no template so he has to follow whatever rules for dropping/launching devices he has. Oh he has no launch rules? Cant launch then.

Also for the record ABSOLUTELY NOTHING says Mines cannot be launched. TrajSim says Bomb, so it cant launch Mines, that is the ONLY rule talking about what you can and cannot launch (see tugboat pilot that can actually launch forward with mines)
Nothing can be launched in the normal rules. Only TrajSim or that tugboat pilot currently allow you to launch period.

Edited by Vineheart01

And here we finally have a device that can be launched according to its own rule. Closing the case, Deathfire was future proofed just in case. Sure Deathfire can't use them for now, but this is the perfect example that there will be device that are meant to be drop or launch:


https://www.fantasyflightgames.com/en/news/20 19/2/25/a-phantom-menace/?fbclid=I wAR2ylymp9rxo5KMmLw54tC3D6 wx__JbaUB7Vp5z3jGGeUecMXcIrqAItAwE


swz30_probe-droid.png.487b222f411a69f96ead06736e4f9d80.png

So Deathfire can't launch Proton Bomb because they can't normally be launch, end of story.

4 hours ago, muribundi said:

Sure Deathfire can't use them

I love this. A launchable device exits now, and Deathfire cannot equip it. :D :D :D LMFAO

Also: with the early preview of the Hyena Bomber, we've got a piece of wording that finally allows y'all wet dream of launching whatever on earth you've got.

latest?cb=20190211023106

@Damo1701 take a look mate - as you can see, for a device being launched a template to use has to be specified . Otherwise Hyena wouldn't have made it specific.

The "launch or drop" is an umbrella term for futureproofing. The option is there. Similarly, Ionized droid pilot, per rules, can only take a Focus action in it's activation. But as we all know, droid pilots cannot normally perform Focus. This doesn't set up an exception/loophole in the rules that would grant them said action, just merely opens up a possibility the pilot has no means to take the advantage of.

Edited by Ryfterek

Another Future Proof would be if there is a Gunner released one day that allows for Launching. At that time, if Deathfire equipped said Gunner, then a launch could occur.

12 hours ago, drazen90909 said:

Another Future Proof would be if there is a Gunner released one day that allows for Launching. At that time, if Deathfire equipped said Gunner, then a launch could occur.

Or if they decide to give Bomber a system slot... or many other thing that could happen.