Differences Between Houses?

By Spartan_Dude, in KeyForge

Hey guys and dolls,

Do we yet know what the general gameplay differences are between the houses? Or is it just theme and art?

Brobnar specializes in high-toughness monsters and damage

Dis specializes in making you feel pain, in various ways

Logos does card draw and archive, as well as weird effects

Mars is a moderately eclectic house

Sanctum does high-toughness monsters, defense, and a bit of healing

Shadow does steal. And steal some more. And steal again, just for fun. With a bit of poison, just for variety

Untamed is also eclectic, but with a different theme to it

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No house follows the gameplay above rigidly, however. There's a lot of variation within the house, which follows the theme of the house.

Brobnar: loot the bodies. Hit the floor. Fite me irl

Dis: muahahahaaaaaa what fools these mortals be

Logos: Yes it is still my turn. I'll be another 5 minutes.

Mars: Mars supreme, Mars forever. Other houses are to be used or ignored.

Sanctum: paladins.

Shadows: rogues

Untamed: rushy critters. Only faction theoretically capable of a turn 1 forge as second player I believe.

Other houses are part of a Mars deck so that the Mars deck doesn't immediately run over the other houses. They are just to powerful to be their own deck.