Hi folks,
I've been having a dilemma. See, I LOVE interceptors. Specifically 181st interceptors, and as great as the sabre are, they're pretty... squishy. I have a lot of difficulty flying an interceptor-only squad because half of them tend to go up in a puff of smoke with a single shot. Now honestly, it's not far off balanced, in terms of wins and losses. But there's a semi-disturbing trend, against PS5 and 6 opponents, where almost all my losses are, because usually one of them gets crippled or disabled before it even gets to fire, often from a ps5 or 6 torpedo.
I don't think the cost is bad, I don't think they really need much else, but I wondered about a temporary fix to the pilot skill issue, and how this might look as a custom card. I didn't want something that would help out soontir fel, because he's already great where he is. I wondered about something like this, it might be fun for the odd home-brew game. It won't make a swarm much more effective at a joust, because the effect is only for the activation phase. But it does give you that one turn or two of rewarding you for a good feint, you still need a bid against ps6 lists.
interested in your thoughts.
