Hi everyone,
2000 games in on https://docs.google.com/spreadsheets/d/1c2fGqedk13kS8PR2XF1Olo7kWrjUu5LwZFLSRUKaKdo/htmlview#gid=0
and the Sardakk N’orr still appear as one of the worst races in the game.
Here is what I was thinking about to strengthen Sardakk N'orr.
Next time I’m hosting, I will propose the following for them.
Starting tech: Space Dock II.
Mainly for 3 reasons.
1) It fixes (just a little bit) the biggest problem for Sardakk, Techs objectives. You will still be behind for the 4 color objectives but you will have a head start on the 2 unit upgrade objectives. It is not a broken thing to do considering several races start with the prerequisites for some unit upgrades and you still need to research regular tech to have your other unit upgrades anyway.
2)It helps fixing your early game. Sardakk have one of the worst starts in the game. I feel like they are a Carrier/Fighter/Infantry race, despite their Dread II racial tech. Statistically (I saw the odds somewhere once) their +1 is more efficient on cheaper units but they don't start with any fighter. The Space Dock II gives them a 7 unit production from the start. They at least would not have to worry about production and could produce a lot of cheap units.
3)The last reason has nothing to do with gameplay: it fits their lore. They are freaking insects, a huge swarm according to their race sheet. They have by far the biggest known population in the game with 28.71 billion individuals. This should translate into the game.
What do you guys think?