Been reading about the weapons in the rulebook...interesting stuff...but it seems to me that some of the parts were written by Tzeench himself!
On to the questions!
1. Range (p. 73)
First sentence hints that it is possible to fire a weapon beyond it's range with penalty, the second states that weapons are "ineffective" beyond their range ...meaning that they cannot be fired beyond their range?
2. Item quality Defensive (p. 74)
a) If a character wields a single defensive weapon does the defensive effect work? A player could argue that he is using the weapon in the off-hand and that his main weapon is unarmed.
b) If a character wields a defensive weapon in the off-hand and a shield in his main-hand does the defensive effect work?
c)What is a difference between wielding an object(weapon,shield) with an off-hand or a main-hand? Are there any penalties or bonuses?
3. Item quality Thrown (p. 74)
The first sentence refers to "fortune dice"...and it would mean that when making thrown attack you must always add Agility characteristic dice to dice pool, but you can choose between Strength or Agility fortune dice?
4. Weapon specializations
a) p.73 defines that weapon groups are used for specialization, p.19 lists options for Weapon skill and one of the options is hand weapons, but table on p. 74 shows that hand weapons are part of "Ordinary" group. Are "Ordinary" actually "Hand weapons" ?
b) Can a pc specialize in hand weapons and then in swords, and then finally in scimitar and all bonuses stack?
5. Spear (p.74, t. 9-5)
Perhaps my eyes are deceiving me, but looking at it's stats vs price, the spear looks like the best melee weapon of the game? At a first glance something seems wrong to me in the fact that Rapier has higher CR than Spear.....
6. Gauntlets (p.75)
Their description ends with a "....the count as light item." What does it mean, what effect "light item" has on gameplay?
7. Repeater Handgun(p.76, t. 9-6)
Shouldn't it be a Two-Handed weapon?
8. Blackpowder Weapons(p.76, t. 9-6)
I understand that they are rare and exotic weapons, but looking merely at their stats(especially unreliability) vs price they seem way to much expensive. For example take Long bow vs H. Long Rifle. Longbow is 37.5 times cheaper, it's ammo is 12 times cheaper. But comparing it's stats I se not that much difference. Am I missing something?
Feedback would be most appreciated.