5 hours ago, KRKappel said:There are four ways to ensure your PCs remain challenged in combat play regardless of their XP level.
1.) Increase minion group sizes. In large enough numbers, stormtroopers are still a threat to high-level PCs, and the dice pool won't shrink too much if a few die. If combat is too easy, just add two more minions to each group, and repeat as necessary until you find the balance you want.
2.) Adversary rating on important NPCs. Don't be afraid of adding whatever level adversary you need. Don't forget to add reflect or parry and use as needed.
For an extra special good time, give your minion groups an Adversary rating when you increase their size. A couple rankings in Bodyguard have recently turned up as a great way to keep the BBEG in play as well.
I like to present countdown clocks, non-combat challenges, and environmental factors in combat encounters as well - 100XP or 1000XP, the clock ticks at the same rate, the environmental conditions add setbacks, and there's always something for the character that fumbles with a blaster to do to aid the group's success. A particularly well-oiled group works to place these things to their advantage.