Hello Community,
I plan to run this list for my upcoming league. Any insights, strengths or weaknesses? Do you think its fun to fly or is there any other improvements you would make? Lets hear it. Thanks!
6 -Wedge Antilles / T-65 X-Wing (52): Trick Shot (1); R4 Astromech (2); Proton Torpedoes (9); Servo-motor S-Foils (0) = 64 points
4 -"Dutch" Vander / Y-Wing (42): Expert Handling (2); Ion Cannon Turret (6); Proton Torpedoes (9); R3 Astromech (3); Veteran Turret Gunner (8) = 70 points
4 -Ten Numb / B-Wing (50): Squad Leader (4); Heavy Laser Cannon (4); Advance Sensors (8) = 66 points
Total = 200 points
I want to use Ten Numb with Squad Leader (which provides stress to Ten) to provide a Target Lock for "Dutch", allowing him to get 2 Target Locks with R3 and then give a Target Lock to Wedge. "Dutch" then can get a focus on his regular action (or Barrell Roll if necessary) to get a more accurate shot with Proton Torpedoes or his double shot. I will try in my best ability to keep the turrets forward to so he can do his double shot from Veteran Turret Gunner. Wedge would then also do a focus action on his turn to maximize his Proton Torpedoes also. So that's the theory, will put down tonight to see if it holds up but any feedback would be nice. Thanks!
AT