So this is a silly fleet to test the combo of ozzel and entrapment formation for changes speed 3 for sudden acceleration or deceleration jump in range and maintain that range for a few turns. I have no idea how this will work and probably needs more raiders
Fleet 450 (394/400)
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Cymoon 1 Refit (112 + 32)
+ Admiral Ozzel (20)
+ Wulff Yularen (7)
+ Entrapment Formation! (5)
Imperial I-class Star Destroyer (110 + 12)
+ Strategic Adviser (4)
+ Boarding Troopers (3)
+ Avenger (5)
Gladiator I-class Star Destroyer (56 + 19)
+ Ordnance Experts (4)
+ Assault Proton Torpedoes (5)
+ Demolisher (10)
Raider I-class Corvette (44 + 9)
+ Ordnance Experts (4)
+ Assault Proton Torpedoes (5)
Advanced Gunnery
Contested Outpost
Solar Corona