Hi all,
First-time poster here. I have been playing this list from the launch of second edition. It's inspired by @SOTL 's list introduced on his blog here and here , but with 4-LOM instead of Nym for stress control and improving Han's shots; and IG-88 crew with Lando on the Falcon for double mods.
4-lom and Palob like go up close and personal. Bumbing with 4-Lom, taking tight red manouvers (2k or 1hard), shedding stress, all the while having a lock with advance sensors and calculate for double modded shots. Palob also has double mods rolling in with focusses banked, taking a target lock, and still being quite tanky with elusive and L3-37. Meanwhile, Han circles the fight and shoots 4-5 red dice with 2 calculates and Lando.
Rock placement is critical to ensure as many obstructed shots during the course of a game.
I have a record of 12-2 so far. Very pleased and it's a load of fun. Nevertheless, I am looking for suggestions and variants.
I'd love to try Nym, but unsure what to cut. Also I am considering debris gambit and engine upgrade on Palob instead of elusive and l3-37. 4-Lom crew and hotshot gunner is an option on Han. Finally I am thinking about cutting Han altogether for Kavil with Han gunner for a target lock + focussed proton torpedo. So many cool option in Scum!
Let me know what you think.
Cheers,
Fruitboy
Customized YT-1300 Light Freighter - •Han Solo - 74
•Han Solo -
The Corellian Kid
(54)
Trick Shot (1)
•IG-88D (4)
•Lando Calrissian (8)
•Lando’s
Millennium Falcon
(6)
•Greedo (1)
G-1A Starfighter - •4-LOM - 69
•4-LOM -
Reprogrammed Protocol Droid
(49)
Elusive (3)
Advanced Sensors (8)
•0-0-0 (3)
Rigged Cargo Chute (4)
•
Mist Hunter
(2)
HWK-290 Light Freighter - •Palob Godalhi - 57
•Palob Godalhi -
Tethan Resister
(38)
Elusive (3)
•L3–37 (4)
•
Moldy Crow
(12)
Total: 200/200
View in the X-Wing Squad Builder
typo