I finally got to play an epic game this year.
We tried simply using the old 1.0 rules for our huge ships whilst using 2.0 for our normal ships. Yes, this effectively meant that huge ships were a lot cheaper or that the other ships cost a lot more.
This encouraged us to use more huge ships than we would previously.
2 Raiders, 2 Gozantis and 8 Interceptors vs 2 CR90s, 2 C-ROCs, 4 U-Wings, 4 Z95s, one Kimogila, one X-wing, and one Kihraxz.
800pts vs 1000pts, but with extra victory conditions for the Imperials to make up for the lower points total.
It was a good game and the only thing we'd change rule-wise is to limit Thug Droids to once per round and limited so only 1 copy per ship. The crits being dealt were crippling to all ships on the receiving end.