its a pretty interesting game idea! i'm a big fan of the core. honestly, doesnt seem like it, but I am. more excited for this rpg than i've been for many!
but i think there are some polishing needed. theres a lot of things bugging me. sometimes details, sometimes big things. i dunno why;
duels(really not doing it for me, mostly the predict action and the iaijutsu technique(rising cut is the worst offender), curriculums(i am seeing if it could work as punch cards instead of being able to take each options multiple time, why not?), compromised condition ping pong effect(as we discuss here), the unconscious condition(they should make it clear that you keep the incapacitated condition on top of it, if you are incapacitated and not just sleeping that is), weapon table needs a few tweak, a few school curriculums needs slight modifications, a few techniques(rushing avalanche, rising cut, but i havent read them all yet...)... its not like an overwhelming amount of stuff, and its relatively easy fix to do to make me perfectly happy. And in general, i just love to discuss about this shite