39 minutes ago, Avatar111 said:which is "fun" to me, Finishing Blows is a great mechanic, very cinematic, and thematic to what iaijutsu duels should be.
the current "predict" option doesn't capitalize enough on making mindgames important. If mindgames are directly related to strife (which staredown bidding is, and is good as is) then you make the duels much more tense.
Which is fair. The dueling system isn't perfect, and, with good reason, I don't really see a dominant strat that always wins. I assume people will be going into duels with strife accumulated, and a good duelist also has to avoid being ambushed by courtiers looking to stress them out before a match.
Battle in the Mind adds a level to the predict/stance game at rank 3. I only gave my example, because its one of the only clear strategies where you would focus on Rising Cut over Crossing Cut. There's just no point to Rising Cut unless you can compromise an opponent pre-duel, or your composure can hold out longer.