First, I'm a huge fan of L5R. I've been collecting books since 3e, and wrote up a tonne of characters for 4e (all gone now...), but unfortunately I don't actually have a group to play with, so I don't really have anyone to help me understand things if I have questions. Hence this post.
I'm having a little trouble getting my head around the dueling mechanic. For the sake of this post, let's use two different characters.
Kakita Ken
(Air 3, Earth 2, Fire 2, Water 1, Void 2; Endurance 8, Composure 6, Focus 5, Vigilance 2; Martial Arts [Melee] 1, Meditation 2; Iaijutsu Cut: Rising Blade)
Hida Hiro
(Air 1, Earth 3, Fire 2, Water 3, Void 1; Endurance 10, Composure 12, Focus 3, Vigilance 2; Martial Arts [Melee] 1, Mediation 1)
Both characters were partially created using the "Creating a Character" section. All rolls will be actual results from dice. The duel will be to First Strike.
Duel Attempt #1:
- Kakita Ken rolls initiative using the Air stance. He gets 1 success, 2 advantages, and no strife. He adds this to his Focus, for a total initiative of 6.
- Hida Hiro rolls initiative using the Earth stance. He gets 3 successes, 0 advantages, and 2 strife. He adds this to his Focus, for a total initiative of 6. His composure is now at 2/12.
- Round 1 starts. Both characters receive 1 strife. Neither character bid strife to increase initiative, so the tie goes to Hida Hiro, who has the lower honor.
- Hida Hiro uses the "Center" action. He picks Martial Arts [Melee], and rolls 2k1. Both dice are blank, so he doesn't put anything aside.
- Kakita Ken uses the "Strike" action while still in Air stance. He uses his "Iaijutsu Cut: Rising Blade" technique, rolling 4k3 at TN3. He misses, accumulating 1 strife.
- At the moment, Kakita Ken is at 2 strife, and Hida Hiro is at 3 strife. The "duel" devolves into a brawl to see who can inflict the first critical strike.
Duel Attempt #2:
- Kakita Ken rolls initiative using the Void Stance. He gets 3 successes, and ignores all strife from this roll. He adds this to his Focus, for a total initiative of 8.
- Hida Hiro rolls initiative using the Water Stance. He gets 2 successes, 1 advantage, and 1 strife. He adds this to his Focus, for a total initiative of 5.
- Round 1 starts. Both characters receive 1 strife, and again neither bids strife to increase initiative (I'm not even sure why they would). Both center.
- Round 2 starts. Both characters receive 2 strife. Kakita Ken is now at 3 strife (with a Composure of 6), and Hida Hiro is now at 4 strife (with a Composure of 12). Both center.
- Round 3 starts. Both characters receive 3 strife. Kakita Ken loses his composure, and Hida Hiro attempts a Finishing Blow, rolling 4k3 from Water stance versus a TN2. If he had got the two successes necessary, he would have won the duel. Instead, he gets 1 success and 1 advantage. The duel devolves into a brawl.
My misunderstandings?
Okay, I know there is something I'm missing. My two attempts boil down to:
(a) jumping the gun and forcing a skirmish instead, or
(b) waiting out to see who has the largest Composure (which will clearly be the Earth/Water build).
I know that I'm not using either character's Initiative really, nor their Focus to bid strife to increase Initiative. I know that I'm missing the majority of mechanics, because any action besides Attack/Center doesn't seem to come into play.
Also, it seems to me like the inferior duelist can just immediately attack every time, forcing a skirmish situation where they have a better chance for success.
So what am I missing?