Imperial Munitions

By BleakSquadron, in X-Wing Squad Lists

Redline - Tie Punisher

-Advance Proton torpedoes

-Concussion Missiles

-Advanced Sensors

Onyx Squadron Scout - Tie Aggressor

-Ion Cannon Turret

Inquisitor - Tie Adv. V1 (2x)

-Concussion Missiles

-Instinctive Aim

From having played around with this I'm really happy with how it has worked so far. The Aggressor so far has Ion'd a single B-wing, but that threat keeps people on their toes and he keeps some of the heat off redline. The Tie Punisher is a changed ship. I really enjoy how much better it feels this edition to where it eas in first ed. The Tie Advanced V1 is my favorite ship in 2.0 full stop. The generic force users are so much fun. Always having a soft focus is great, and being able to fire missiles with a focus to back them up at any target is great. Give it a go, I haven't been disapointed yet.

At the time of posting this it's a total of 198 points.

(Edited for spelling/grammar)

Edited by BleakSquadron

I honestly find homing missiles TOO good to pass up on Inqs.

That'd be my only thought. Otherwise, honestly, this looks super fun