39 minutes ago, Bertie Wooster said:Oh okay, the original topic. *adjusts tie* What the Imperials really need is a unique squadron that takes away the Heavy keyword from squadron at distance 1.
Actually, I don't know, I am having fun with the game as it is and I am not very good at thinking up new content. Besides my idea for an officer that allows squadrons to reroll red dice, I thought that one was pretty good.
I like the idea of a new officer or unique squadron to support squadrons, and a new flotilla that has decent combat stats that can be a screening force for/against squadrons, but I hesitate to give either faction the ability to take away a Heavy keyword. Most of the bomber deployment tactics I see locally involve intel keyword squadrons to move the bombers into striking positions, which would be hard-countered and therefore useless against fleets with that officer or unique squadron.
