Changing facing and turning around a corner: does it cost a half action?

By Jan Solo, in Dark Heresy Rules Questions

1. A player character or NPC changes facing during combat, either turns sideways 90 degrees or turns totally around 180 degrees. Does this cost a half action, or is it a free action?

2. A PC or NPC is standing just around a corner with his gun drawn and ready. He puts his head and arm around the corner in order to shoot the people he/she hears approaching. Does this cost a half action or is it a free action?

I haven't seen it in the rules specifically, when it happens in my games I as GM rules it is a free action.

If this were Space Hulk then yes it'd cost, but it's not, this is DH and during combat people tend to move about a bit, but like tetra i've always done it as a free action. moving a significant amount of their actual move rate.. that's a different thing all together

Jan Solo said:

1. A player character or NPC changes facing during combat, either turns sideways 90 degrees or turns totally around 180 degrees. Does this cost a half action, or is it a free action?

2. A PC or NPC is standing just around a corner with his gun drawn and ready. He puts his head and arm around the corner in order to shoot the people he/she hears approaching. Does this cost a half action or is it a free action?

1 = Free action. Facings themselves aren't really taken into account, it's assumed that you're moving around in combat trying to gain an advantage.

2 = This would essentially be a 'surprise round'. The person leaning around to fire would get a free turn before initiative is rolled. As such the action take their 'normal' time. Leaning around the corner itself would be a free action, firing would be a half action, and any return fire would take into account the cover provided by the wall, with hits allocated to the head, arm and possibly body (depends how far he leans out).

1) DH doesn't use facing, so I wouldn't even really consider it a free action.

2) Slightly more tricky. Since you're not moving more than a few inches, calling it a move action is a bit excessive, however, if you made such movement a free action, everyone would go 'pop out of cover', 'shoot', 'pop back into full cover'. Essentially, everyone would always be in full cover. I'd rule it as a move action to take cover or lean out of cover. If you want to shoot, you have to expose a little bit of yourself.

Our take on it (so that people in cover aren't always in cover) is that leaning or rising out of cover is a move so you can spend half an action or your 'free' 1m suffle that you are allowed per turn.

DH does indeed have "facing" but it does not cost an action to change a character's facing. It DOES require the character to be taking their turn or at least using a reaction. Where this becomes more of an issue is if that character is crewing a weapon that requires bracing... Either they leave the weapon uncrewed and "as is" or they need to re-brace it to fire. Rotating a vehicle DOES cost an action per the Vehicle Appocripha. A readied character can expose themselves around a wall/doorjam/whatever as a free action unless some unusual circumstance also applies, but it costs an action to duck behind cover again.

Hope that helps some. cool.gif