So wanted a thread that looks at what expectations are for the TIE S/F.
This ship was either seen as a huge success to come or was written off completely when originally announced in 1.0.
Once on Tables it was still a mixed bag until Light Weight Frame came into the fray. Then the S/F really took off other things continued to make the ship more and more popular. Least of which was Quickdraw at PS9. The Dial was decent but not overwhelming. The Free Title really was part of the shining glow it did get.
2.0 and the way ships have been reworked puts the S/F back into it’s unusual spot of what’s it going to do or be? The new Ship Ability is interesting, yet seems situational, not to mention not many great options for Missles currently. The Pilots are also interesting to where they will place. There were 2 Generics and 2 Named. If they keep 2 do they go I2 I4 . I4 Backdraft and I5 Quickdraw? Not sure if they will let QD with his ability go at 6, my personal opinion is he will be I5.
The Dial is also a curiosity. Will the improve it? Other than maybe adding some type of K turn or reducing a couple of the red turns is all they could feasibly add or change. Otherwise the dial it had was excellent overall. Slot wise it is also going to be curious. I can see the Gunner which we already know it will have, the Tech upgrade the F/O has. Not sure if it will have a sensor slot still it should though. It may not, though it could pick up 2 mod slots which normal TIEs only get 1.
It should still be stout in a role similar to the X1. Much like the X1 it is a beefier TIE can carry missles, and with help gets a Third Dice out the Primary arc. So what types of expectations do you have for this ship?