Hey all,
I've been playing in a SW game for a while now. Unfortunately my character was captured last session and I'm going to have to build one. I'm looking at making an ARC Trooper with a faulty control chip, who watched his squadmates turn on the Jedi and managed to make it out alive. This turned him against the Imperials and he's joined the rebellion.
I've been looking at a few ideas. The Verpine Shatter rifle looks awesome, and allows me to snipe with extreme prejudice from a distance. As he's a clone, my species choices are "human" or "Mandalorian Human." I've got a couple of builds, but nothing that really stands out as a character that reflects his wealth of experience. I started by building for as many class skills as possible, but that ends up requiring a number of talent trees that doesn't exactly scream "military background." And I want this guy to rock the battlefield, but have a few skills outside that to help out on our ship when we're not in battle.
Here's the kicker: I have 648 xp to spend, on top of whatever I get for my race.
I seem to be focusing on the Soldier career, and Vanguard spec, since the special ability that comes when maxing out that tree ("The Bigger They Are...") allows me and allies to ignore damage/soak for a single target, lasting a few rounds, once per session. But I'm open to other suggestions. I aslo built a Vanguard/Colossus build that looked fun. Essentially, he has unrealized force abilities that click in subconsciously and makes him more durable.
I've looked at the "Retired Clone Trooper" talent tree, and while its fun, it seems more explosives-focused.
I'm leaning towards a tanky leader. Anyone play any particular spec combo that fits that description and played well in-game?