Head Swap

By Nohwear, in X-Wing Squad Lists

I have an odd idea for a list that I would appreciate some feedback on. I am fine with scrapping the whole thing.

Escape Craft - •L3-37 - 31
•L3-37 - Droid Revolutionary (22)
Elusive (3)
Shield Upgrade (6)

Escape Craft - •Outer Rim Pioneer - 33
•Outer Rim Pioneer - Skillful Outlaw (24)
Elusive (3)
Shield Upgrade (6)

Escape Craft - •Lando Calrissian - 35
•Lando Calrissian - Smooth-talking Gambler (26)
Elusive (3)
Shield Upgrade (6)

Customized YT-1300 Light Freighter - •Han Solo - 99
•Han Solo - The Corellian Kid (54)
•Squad Leader (4)
Cluster Missiles (5)
Perceptive Copilot (10)
Seasoned Navigator (5)
Inertial Dampeners (1)
Shield Upgrade (4)
•Lando’s Millennium Falcon (6)
Agile Gunner (10)

Total: 198/200

View in the X-Wing Squad Builder

The main idea is to keep the escape craft near the Millennium Falcon and swap around which one is docked.

I guess u cant have more than 1 Escape craft in your squad, if u were able the game would be a mess ... imagine a full squad of this with autopilot exploding into your enemies ! would be game breaking .

I am afraid that I do not understand. Is the list concept illegal?

Edited by Nohwear

yup ,my x wing group searched for that and they said that u cant have more than 1 escape craft in your squad ..

Ach, oh well.

i dont know much about scum builds, but if u like to come with a few cheap ships u can try jakku gunner , they can carry bombs , they are hard to predict , can give 2 tractor beam to a ship and are a nice match with a ketsu Onyo.

Edited by Rokian

Wait a minute, why can't you have more than 1 escape craft in a squad? I understand the pilots are all unique but there shouldn't be anything that keeps you from flying different unique pilots..

Each escape craft is unique so you can have a max of four escape craft as long as each one has a different pilot.

3 minutes ago, player3049613 said:

Each escape craft is unique so you can have a max of four escape craft as long as each one has a different pilot.

This is what I was saying, but what Rokian seems to be saying

47 minutes ago, Rokian said:

yup ,my x wing group searched for that and they said that u cant have more than 1 escape craft in your squad ..

Is that you can only have 1 escape craft period.

I could not find anything to support his statement so I am curious as to where his group was looking.

Alright, since the list concept is legal, what do people think of the concept and composition?

Looks interesting I am just not sure if Han can throw enough dice

2 hours ago, player3049613 said:

Looks interesting I am just not sure if Han can throw enough dice

No he can't and against a good opponent he won't throw more than the escape pods. The tactical officer is probably more useful than the shield upgrade.

Too much bloat in the list that would be better served upgrading to different ships

So then cut down on the extras and get more ships?

I have decided to set this idea aside, and maybe revisit it later.

So I LOVE the concept. Here's my 10 cents:

The drone, pioneer, and L3 all help Han get full mods on his attacks, which you should be able to easily keep obstructed, especially with so much cargo to drop. Lando can attack okay himself. HSG helps the shuttles' potshots have a hope of dealing damage

(189)

Han Solo — Customized YT-1300 54
Trick Shot 1
Jabba the Hutt 8
Hotshot Gunner 7
Rigged Cargo Chute 4
Lando’s Millennium Falcon 6
Ship Total: 80
Lando Calrissian — Escape Craft 26
0-0-0 3
Shield Upgrade 6
Ship Total: 35
Autopilot Drone — Escape Craft 12
Ship Total: 12
L3-37 — Escape Craft 22
Tactical Officer 2
Shield Upgrade 6
Ship Total: 30
Outer Rim Pioneer — Escape Craft 24
Tactical Officer 2
Shield Upgrade 6
Ship Total: 32

when i said about the escape craft my group told me that couldn´ t have more than 1 escape craft. I belive u guys are right and my x wing group made a mistake when they said about the ship, the right would be the pilot. They were trying to get a squad mande only of escape craft with autopilot ... this would be extreme because of the amount of ships that the squad would fit and that all ships would explode after some turns ... so , the idea was a massive suicide squad. Sorry about the confusion.

23 minutes ago, Rokian said:

when i said about the escape craft my group told me that couldn´ t have more than 1 escape craft. I belive u guys are right and my x wing group made a mistake when they said about the ship, the right would be the pilot. They were trying to get a squad mande only of escape craft with autopilot ... this would be extreme because of the amount of ships that the squad would fit and that all ships would explode after some turns ... so , the idea was a massive suicide squad. Sorry about the confusion.

Yeah my friend and I discussed how rediculously fun it could be to fly 16 of those little guys with nothing else. Charge in, swarm around the enemy, try to get some shots off, and when you blow up you deal crits to nearby ships before you’re removed from the board.

Not sure how that would count towards win/lose, but unfortunately we did realize as you did, it’s unique.