I thought it would be fun to see how the quick builds stack up in point costs, so I started toying with duplicating them in the squad builder. Yes, I know they're not supposed to follow the standard point-buy standards, but I was curious. In doing this, I noticed something odd. Many of the quick builds allow for a number of talents or modifications greater than what that pilot should be able to accommodate per the upgrade slots shown on the Point Cost PDFs provided on the game's web site.
For example, the Quick Build for "Night Beast" lists Predator talent, and the Hull and Shield upgrades. But, according to the Point Cost PDF, "Night Beast" can only have a single upgrade and no talents.
Disparity in point costs makes sense, but having "illegal" upgrades and talents on the cards seems odd to me. Anyone have any thoughts on this?