Coruscant Top 16 Lists

By Rytackle, in X-Wing

Hey everyone!

Ryan from the Mynock Podcast here! Big thanks to Tim Hames for compiling most of this.

TOP 16
J Hills . Alex Farley . James Finlayson . N Eide . Arkadiusz Cala . Kent Whitney . D Howard . N May
Total points: 189 Total points: 207 Total points: 195 Total points: 203 Total points: 193 Total points: 197 Total points: 198 Total points: 193
(68) Fenn Rau (62) Luke Skywalker (49) 4-Lom (62) Luke Skywalker (52) Whisper (44) "Redline" (47) Lieutenant Sai (68) Fenn Rau
(3) Fearless (0) Servomotor S-foils (3) 0-0-0 (12) Supernatural Reflexes (4) Juke (3) Trajectory Simulator (7) Minister Tua (3) Fearless
Points 71 (6) R2 Astromech (8) Advanced Sensors (0) Servomotor S-foils (14) Darth Vader (5) Cluster Missiles (5) Director Krennic Points 71
(3) Heightened Perception (2) Mist Hunter (8) R2-D2 (5) Collision Detector (3) Seismic Charges (6) ST-321
(56) Old Teroch Points 71 (1) Trick Shot (9) Proton Torpedoes (5) Hull Upgrade (2) Tactical Scrambler Points 65 (62) Guri
(3) Fearless Points 63 Points 91 Points 57 (6) Outmaneuver
Points 59 (38) Sabine Wren Redline (52) "Whisper" Points 68
(2) Debris Gambit (38) Palob Godalhi (48) Miranda Doni (8) Advanced Sensors (42) "Deathrain" (14) Darth Vader
(38) Palob Godalhi (8) Leia Organa (3) Seismic Charges (6) Barrage Rockets (9) Proton Torpedoes (9) Proton Torpedoes (8) Advanced Sensors (38) Palob Godalhi
(4) Boba Fett Points 48 (4) Boba Fett (5) Proton Bombs (3) Trajectory Simulator (4) Juke (4) Boba Fett
(3) Engine Upgrade (1) Trick Shot (8) Leia Organa Vermeil (5) Proton Bombs Points 78 (12) Moldy Crow
(12) Moldy Crow (43) Red Sq Veteran (12) Moldy Crow Points 67 (1) Ruthless Points 59 Points 54
(2) Debris Gambit (1) Crack Shot (3) Engine Upgrade (49) Major Vermeil
Points 59 (0) Servomotor S-foils Points 61 (38) Sabine Wren (34) Major Rhymer (2) Tactical Officer
Points 44 (6) Cassian Andor (5) Cluster Missiles (3) Hull Upgrade
(68) Fenn Rau (1) Trick Shot Points 39 (1) Ruthless
(43) Red Sq Veteran (3) Fearless Points 45 Points 55
(1) Crack Shot Points 71 (36) Captain Jonus
(0) Servomotor S-foils (6) Barrage Rockets
Points 44 Points 42
TOP 8 TOP 4 RUNNER UP WINNER
F Moret C Norris W Haigwood K Lau R Jeske L Golonka M Lui T Forstner
Total points: 190 Total points: 200 Total points: 204 Total points: 193 Total points: 208 Total points: 204 Total points: 196 Total points: 199
(70) Darth Vader (36) Captain Jonus (28) Jakku Gunrunner (68) Fenn Rau (52) Wedge Antilles (30) Gamma Squadron Ace (44) "Redline" (52) Soontir Fel
(12) Supernatural Reflexes (6) Barrage Rockets Points 28 Points 68 (3) Swarm Tactics (9) Proton Torpedoes (3) Trajectory Simulator (1) Ruthless
(3) Fire-Control System (1) Ruthless (0) Servomotor S-foils (1) Ruthless (9) Proton Torpedoes Points 53
(8) Afterburners Points 43 (28) Jakku Gunrunner (62) Guri (9) Proton Torpedoes Points 40 (5) Proton Bombs
Points 93 Points 28 (6) Outmaneuver (5) Hull Upgrade (3) Seismic Charges (70) Darth Vader
(28) Scimitar Squadron Pilot
Points 68 Points 69 (30) Gamma Squadron Ace (4) Ablative Plating (12) Supernatural Reflexes
(84) Rexler Brath (6) Barrage Rockets (28) Jakku Gunrunner (9) Proton Torpedoes Points 68 (3) Fire-Control System
(1) Ruthless Points 34 (4) Boba Fett (38) Palob Godalhi (42) "Dutch" Vander (1) Ruthless Points 85
(8) Advanced Sensors Points 32 (4) Boba Fett (3) Selfless Points 40 (52) "Whisper"
(4) Heavy Laser Cannon (44) "Redline" (12) Moldy Crow (6) Ion Cannon Turret (4) Juke (44) "Redline"
Points 97 (3) Trajectory Simulator (24) Binayre Pirate (3) Engine Upgrade (4) Shield Upgrade (28) Scimitar Squadron Pilot (5) Collision Detector (3) Trajectory Simulator
(5) Proton Bombs Points 24 Points 57 (9) Proton Torpedoes (9) Proton Torpedoes Points 61 (9) Proton Torpedoes
(9) Proton Torpedoes Points 64 Points 37 (5) Proton Bombs
Points 61 (24) Binayre Pirate (49) Major Vermeil Points 61
Points 24 (51) Garven Dreis (34) Major Rhymer (14) Darth Vader
(42) "Deathrain" (3) Selfless (5) Cluster Missiles (3) 0-0-0
(3) Trajectory Simulator (40) Drea Renthal (8) Leia Organa (1) Ruthless (1) Ruthless
(9) Proton Torpedoes (4) Dorsal Turret (9) Proton Torpedoes Points 40 Points 67
(5) Proton Bombs Points 44 (4) Shield Upgrade
(3) Seismic Charges Points 75 (46) Colonel Jendon
Points 62 (22) L3-37 Points 46
(2) Tobias Beckett
Points 24
Free Upgrades
Scum - Boba Fett (Crew)
Rebel - Leia (Crew)
Imp - Ruthless (Talent)

https://docs.google.com/spreadsheets/d/1qGUA4LWu9K7b7SVPMdQM1BvX3mvODrda4C5pAEvQK_w/edit#gid=933671610

Please let me know if there are errors!

Discuss Away!

Edited by Rytackle

? How were there lists over 200 points?

4 minutes ago, Arc170Chris said:

? How were there lists over 200 points?

Free Upgrades for Coruscant! See the bottom for more details.

1 Scum Jumper+Zs swarm. 4 Fenn/Palob+1 lists... Lots of Redline...

Ooo Wedge sharing his In with Garven so the focus can be passed earlier, nice idea.

How is boba fett crew more popular than the pilot ?

And please explain to me why it is so good on palob ? The way I would play palob is to slow roll him into battle with 2 focus banked in the moldy crow title.

Thank you.

Just now, Mr Trep said:

How is boba fett crew more popular than the pilot ?

And please explain to me why it is so good on palob ? The way I would play palob is to slow roll him into battle with 2 focus banked in the moldy crow title.

Thank you.

Boba crew was a mandatory upgrade hence nobody could run Bobaspray

Just now, hargleblarg said:

Boba crew was a mandatory upgrade hence nobody could run Bobaspray

Pardon my ignorance !

makes sense now :)

So, what was really good?

12 minutes ago, Blail Blerg said:

So, what was really good?

Decision making.

99% of pilots in the top 16 fit in one of two brackets (ideally they fit both):

1) offensive dice mods

2) high-I reposition

If your ship wasn't doing those things it didn't make the cut.

14 minutes ago, Blail Blerg said:

So, what was really good?

Fenn and Palob made it into every top 16 scum squad except the quadjump swarm.

Redline featured prominently for imperials and was in the top two lists.

3 minutes ago, SOTL said:

99% of pilots in the top 16 fit in one of two brackets (ideally they fit both):

1) offensive dice mods

2) high-I reposition

If your ship wasn't doing those things it didn't make the cut.

In the top 2, sure. Top 16? No. Unless you take a highly liberal definition of "offensive dice mods".

Yeah... I wouldn't take these results too seriously since you had to take Ruthless, Boba, and Leia and they were free of cost.

Edited by Jo Jo

I was gonna note that both Luke lists had Sabine, but I hadn’t realized the Rebel upgrade was Leia. I guess I thought they had Selfless at first.

9 minutes ago, viedit said:

In the top 2, sure. Top 16? No. Unless you take a highly liberal definition of "offensive dice mods".

Not really. What doesn't fit?

Having followed along on Twitch for both days, it's amazing to consider all those moments where the Top 16 would have looked different were it not for a few clutch rolls. Plenty of great pilots and great lists that did not make the Top 16. Would be good to expand out to the Top 32... Here are 2 top 32 lists for instance:

Dee Yun -

Colonel Jendon

Scimitar Squadron Pilot - Proton Torps

x3 Gamma Squadron Ace - Ruthless, Proton torps

Blair Bunke -

x6 Tala Squadron Pilot - Crack shot

Blue Squadron Scout - Leia Organa


In sum, I think we saw a very healthy game with a great diversity of lists and different pilots, compared to (at least) the last 2 years of 1.0. So that in itself is something to be celebrated. Certainly bombers -are- too cheap, as is Trajectory Simulator, and I suppose we'll have to wait until January for that to change. We saw some seriously strong combos such as Whisper + Juke + Vader which are likely to stabilize as 'best loadouts' for the time being. Swarms were not out in force... probably trajectory simulator combined with the fact that dedicated swarm players did not receive an invite to this Coruscant! The swarms that did succeed did not require formation flying.

20 minutes ago, SOTL said:

Not really. What doesn't fit?

Well to start Sabine shuttle at i3 is more a blocker than arc dodger. Sure she's sitting on a focus and evade, but is using that more for defense than anything.

There's two red vet Xwings that aren't exactly setting the world on fire in reposition or mods outside of traditional actions.

Palob at i3 isn't going to be repositioning on many aces. And he's still living off of traditional actions (TL/Focus) for modifiers.

Arguably Will's entire swarmy list is more built on blocking, health, area denial/control with the tugboats than relying on Drea re-rolls. That's more a perk to the list than an outright feature.

Barrage bombers need a focus token and unless they catch something in bullseye aren't heavily modded. Jonus is not a significant factor since it's range 1 only. Most of them break formation early and he's just a bomber at that point.

I'd argue that a lot of lists are just simply efficient for the points. The Punishers being the main ones that get loaded up with a lot of points.

5 minutes ago, Rocket_Cat said:

Swarms were not out in force... probably trajectory simulator combined with the fact that dedicated swarm players did not receive an invite to this Coruscant! The swarms that did succeed did not require formation flying.

There were some really impressively flown swarm games. I've emphasized something that I think is very important as well, because I think that formation flying is the worst anyway.

10 minutes ago, viedit said:

Well to start Sabine shuttle at i3 is more a blocker than arc dodger. Sure she's sitting on a focus and evade, but is using that more for defense than anything.

There's two red vet Xwings that aren't exactly setting the world on fire in reposition or mods outside of traditional actions.

Palob at i3 isn't going to be repositioning on many aces. And he's still living off of traditional actions (TL/Focus) for modifiers.

Arguably Will's entire swarmy list is more built on blocking, health, area denial/control with the tugboats than relying on Drea re-rolls. That's more a perk to the list than an outright feature.

Barrage bombers need a focus token and unless they catch something in bullseye aren't heavily modded. Jonus is not a significant factor since it's range 1 only. Most of them break formation early and he's just a bomber at that point.

I'd argue that a lot of lists are just simply efficient for the points. The Punishers being the main ones that get loaded up with a lot of points.

Sabine is one of the outliers. Palob can roll in with focus stacked and take TL while stripping defensive tokens. The swarm all get extra mods from Drea, and having played (and originated) the list I can assure you Drea is very important. Hard to ignore Jonus too.

There's definitely a piece around efficiency and the things that FFG costed incorrectly (like Bombers/Punishers) but the main themes are clear. I think it's a result of the compression of points within each chassis.

23 minutes ago, Rocket_Cat said:

Swarms were not out in force... probably trajectory simulator combined with the fact that dedicated swarm players did not receive an invite to this Coruscant!

Triggered

Just now, blairbunke said:

Triggered

Silly Blair....only Empire can have swarms. Scum and Rebels have jank.

I think the absence of Boba the pilot skewed the Scum meta. Not only was Boba missing but I think Fenn Rau was over-represented because of this. I think we will see much more Old Teroch with Boba on the table because of how affordable Teroch is. Palob seems to be an auto-include, which means that Boba (86-90 pts with essential upgrades) and Palob/MC only leave around 60-64 pts to spend, which makes Fenn (and probably Guri) too expensive. Teroch fits at 56 points however.

I'm not sure. Boba is really good, but the ships that did well at Coruscant are also ships that are pretty good against Boba so I'm not sure the result would be all the different.

1 hour ago, SOTL said:

99% of pilots in the top 16 fit in one of two brackets (ideally they fit both):

1) offensive dice mods

2) high-I reposition

If your ship wasn't doing those things it didn't make the cut.

And then there's that 3x Jakku Gunrunner with Drea, L3-37 and two Binarye Pirates. That list is MADNESS.

I feel like Imps got off easy with the mandatory upgrades, though. Ruthless is actually pretty easy to slot into a list, and there aren't too many better EPTs competing with it. Leia and Boba are both much more situational in usage, and require you to take a crew carrier with an effectively empty seat.