Imperial target priorities

By Yearfire, in X-Wing Squad Lists

I’m trying to complete a squadron with multiple glass cannons, based around the principle that you want to shoot all of them first. Combined with Rexler as an endgame monster. But I’m struggling to fill the last 38 points. I tried Deathfire with Barrage Rockets yesterday and was underwhelmed. How would you fill the last 38 points?

TIE/ln Fighter - •“Wampa” - 30
•“Wampa” - Black Eleven (30)

TIE/sk Striker - •“Pure Sabacc” - 44
•“Pure Sabacc” - Confident Gambler (44)

TIE/D Defender - •Rexler Brath - 88
•Rexler Brath - Onyx Leader (84)
Juke (4)

Total: 162/200

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Interceptor - Alpha Squadron Pilot?

Ridiculous blocker, and at 34 points naked gives you a slight bid. Autothrusters is almost as good as any pilot ability. Could always use those 4 points to stick Juke on a second ship.

1 hour ago, Jammydude44 said:

Interceptor - Alpha Squadron Pilot?

Ridiculous blocker, and at 34 points naked gives you a slight bid. Autothrusters is almost as good as any pilot ability. Could always use those 4 points to stick Juke on a second ship.

That's interesting actually. Sabacc is the only other ship with a talent. A seismic charge might not be a bad idea either.

Gideon Hask tie fighter and adv. sensors on rex?

14 minutes ago, Toph said:

Gideon Hask tie fighter and adv. sensors on rex?

He doesn't hit that hard the first round, but it might be an idea.

Looks like it's a difficult points range to fill. Maybe there's some better options if I downgrade Rexler to a Delta or an Onyx with Juke?

Try lieutenant kestal

39 minutes ago, Roller of blanks said:

Try lieutenant kestal

You think so? The aggressor doesn't look that impressive to me.

Lieutenant kestal can shut down all defensive mods with a focus, slap barrage rockets on her and maybe some offense-based EPT for a cheap ace hunter. Double egde is probably too expensive but a hotshot gunner and a turret also works as a handy token stripper with decent damage

31 points gets you Seyn with Marksmanship. She does a lot of work and can set Rexlar up to activate his pilot ability on the second engagement. That leaves 7 points to use as a bid or Seismic Charges + bid.