New Blue Tokens?

By Animewarsdude, in X-Wing

We have 4 Green tokens (Focus, Calculate, Evade, Reinforce), 3 Orange tokens (Jam, Disarm, Tractor Beam), 3 Red tokens (Target Lock, Stress, Ion) but only have 1 current Blue token. Is there anything that might make an interesting action that would result in a token that persisted beyond a single round?

I had the idea of something like an Uplink action, say for the CIS though could be added to other factions if needed via upgrades, that can be used to 'store' an action, after you perform the action you can then spend it on a later turn to perform a single white action. It would allow for a pretty decent round 1 action that could be later used if and when a ship might miss out on its action due to bumping or going over an obstacle. If it was mostly a droid thing they could even make it so that the CIS might have upgrades that would allow them to spend the token for different effects.

I think with the introduction of the calculate action, the CIS is going to have a lot of mechanics revolving around that. But who knows what they will add in the future.

Maybe something like energy reserves. You can store energy and then use it to supercharge a stat, like attack of agility, for a round. This would come with a cost. Something like, if you increase power to weapons, next round you have a weapons disabled token, or if you increase agility you can only perform blue maneuvers the next time you move.

If just saving any action would be seen as too powerful they could always make it so that the 'Uplink' token could only be spent to perform an action that would give your ship a green token.

4 hours ago, Stealthcmc1974 said:

I think with the introduction of the calculate action, the CIS is going to have a lot of mechanics revolving around that. But who knows what they will add in the future.

Maybe something like energy reserves. You can store energy and then use it to supercharge a stat, like attack of agility, for a round. This would come with a cost. Something like, if you increase power to weapons, next round you have a weapons disabled token, or if you increase agility you can only perform blue maneuvers the next time you move.

I think it might be cool if they had something that would grant an extra evasion dice if you performed a red maneuver, the idea being that you are being speedy and making it difficult for people to get a bead on you. Of course, that might be a little silly on say a B-Wing.

Expose could actually work as a persistent action, but I doubt we will see anything new for a while. Part of the reason for 2.0 was to get maneuvers and actions on ships that really should have had them. Reload, Jam and Cordinate have been scattered across the ships now.