Am trying my best to crack the game dynamics in such a way that might give us a fighting chance.
My exploration starts with the idea of me and Matt being in Scum cahoots - this would also be a bold play by us as not only would we be linked in suspicion but also if one of us flipped Scum the likelihood of the other being droid’d next would be quite high.
So along with a quieter than usual player being a good saboteur suspect, I think players who are minimising interactions may make for good agent suspects.