I'm a scum player and it feels like we have it pretty good right now. The ships I was flying in 1e all seem to be either improved or cheaper or both. Chatting with my rebel flying friends it seems that life is a bit tougher for them right now. I'm considering trying to fly a rebel list in an act of solidarity. Considering this:
T-65 X-wing - •Wedge Antilles - 65
•Wedge Antilles -
Red Two
(52)
Trick Shot (1)
Proton Torpedoes (9)
R3 Astromech (3)
Servomotor S-foils (Closed) (0)
T-65 X-wing - •Luke Skywalker - 83
•Luke Skywalker -
Red Five
(62)
Proton Torpedoes (9)
Supernatural Reflexes (12)
Servomotor S-foils (Closed) (0)
Sheathipede
-class Shuttle - •Fenn Rau - 52
•Fenn Rau -
Reluctant Rebel
(52)
Total: 200/200
View in the X-Wing Squad Builder
The thinking is:
- Luke and Wedge seem to be two of the better performing rebel ships right now
- Init 6 is cool and with Fenn coordinating at init 6 I might be able to make Luke and Wedge arc dodge. It will certainly help against the low bid Guri's in our local meta.
- Servomotor only affects primary attack right? So I can still shoot the proton torpedoes as 4-dice attacks and take advantage of the boost for a couple of rounds.
- Arc dodging is going to be key as otherwise this list is toast, so maneuverability is essential (hence supernatural reflexes on Luke ahead of cheaper options and other upgrades)
What's working for Rebels?
Can this work? (worried it's going to require high pilot skill to have a chance)