Our campaign has been running a few months now, the PC's are fitting well into their roles onboard the (very modified) Dauntless Class "... Ask Questions Later", captained by 1 Tiberius Flash-heart. The family line fell to its last remaining heir upon the death of his Grand Uncle Octavius, something of a librarian-recluse who had spent most of the family fortune, but nobody really knows on what. All that remained was the ".... Ask Questions Later", with a very heavily modified sensor array and a few holdings. The shine on the Warrant began to rub off somewhat when Flash-heart realised that he owed a fair bit of cash to a number of people; including the nice AdMech gentlemen who wanted paid for completing the spangly sensor array on his ship as well as a number of other contracts his uncle had left outstanding.
He had 2 choices; let them take the ship and move into something much much smaller... or do 1 small Cargo run for the a ranking Admech from a nearby Forgeworld as well as handing them the 13th Hold on the ship permanently (for an undisclosed reason?!). Flash-heart took option 2, reasoning that a cargo run wouldn't be that difficult?!
The Admech Ramirez requested that the vessel move to an Admech dock for loading, was a little bit disconcerted to discover that the outbound cargo was Skitarii and combat drop vessels. Admech Ramirez was unavailable for communication until the voyage was well underway, at this point he divulged that the destination planet was Arkazius, a planet undergoing a civil War and currently under Imperial Blockade for the last 25 years - the Admech had been levying the local Imperial Administratum unsuccessfully to pacify the planet so decided to recover a rare mineral themselves. By using a Rogue Trader ship, they maintained pausible deniability, as well as having an expendable vessel. Fortunately, the blockade ship was a small Cobra warship which was 1/2 way through its 8 year mission to orbit Arkazius which possessed no space fairing capability whatsoever. Flash-heart took the simple and direct approach, he pulled alongside the protesting Cobra class ship, pointed out that he had a bigger vessel with more firepower and invited the Captain aboard for "negotiations". His Warrant did not allow him to break the Blockade, but for a small consideration the Captain of the Naval vessel informed Flash-heart of his Orbital path, by falling in about 12 hrs behind the Naval ship the Rogue Trader vessel was in the planetary deadzone for sensors... The Naval Captain could honestly claim to have last seen the Rogue Trader ship breaking orbit as a result of their meeting.
The PC's made a hot combat drop with the Admech and cleared a large mining operation where a stockpile of rare minerals had been left store for over 2 decades, wiping out the defending army in the process. The Defenders were merely 1 faction in many, these were anti-Imperial and it was clear that the planet had a fairly low tech-level. The Admech were quite happy to secure the precious minerals and left many lesser (but still worth money) minerals behind, at which point the penny finally dropped and Flash-heart produced his most cunning plan yet....
Why settle for a simple cargo run with the Admech when he could steal the entire planet?! Not literally, but the Imperial Captain had mentioned at the meeting that if the Empire were to establish peace or a pro-Imperial Faction to gain power the blockade would be lifted as there would be no need for a pending attack at some stage to liberate the planet. Flash-heart and his command crew went about locating some friendly pro-Imperial factions and creating a powerblock. Over the next few adventures the PC's joined forces with a few Warlords, whacked a few opponents and finished the scenario with a daring raid on the enemy powerbase, backed by the Admech Skitarii whom they had cut a new deal with and virtually "beheaded" the anti Imperial factions in 1 fell swoop, leaving there pet Warlord as new Governor and Flash-heart as his Advisor / Trade Minister!