I was thinking of flying this at my local store tournament next week. The plan is to pass around focus or evade as needed and keeping large portions of space under control through seismic charges and front/rear arcs. Truthfully, I mostly want to try the K and ARC in 2.0 (always loved the ARC). I am also debating adding saw in place of expert handlings + vet tail gunner or removing a garden in favour of a HWK. Opinions are more than welcome
Esege Tuketu (50)
Barrage Rockets (6)
Perceptive Copilot (10)
Seismic Charges (3)
Shara Bey (53)
Expert Handling (4)
Proton Torpedoes (9)
Veteran Tail Gunner (4)
R3 Astromech (3)
Garven Dreis (51)
Expert Handling (4)
Jyn Erso (2)
Total: 199
View in Yet Another Squad Builder 2.0
Edited by HarlaanList added