First of all, holy crap there's an FFG L5R RPG! (and if I have to put one more abbreviation of anything here I will bleed from my eyeballs)
I had no idea, because I hadn't heard of it.
I've only hopped on the L5R train in the 4th edition and I'm not really "in the clique", in the sense that I'm not in any L5R group and have never Winter Courted with anyone (be gentle), so I guess that's a big part of why I only just found out about this thing.
Anyway, I was wondering if anyone could point me to a review of the FFG Edition because even deep-searching Google only turned up a couple of outdated reviews of the Beta - one was written by someone who didn't know the previous L5R RPG editions and the other review was apparently written by someone writing his first internet forum post mostly to complain that "system complex 'cause isn't D&D, which I'm used to", and while I feel for both of them I don't feel like an absolute satan for wishing to find a review written by someone who is familiar with both this and previous L5R editions.
If there's any generous soul up and about I would love to hear more about the game and what are the improvements over the AEG line (particularly 4th edition, because that's what I have) as well as the pitfalls and problems with the system.
I'm particularly interested in how much of the AEG mechanics have been kept, changed or gone out of the window - because I have to say, I was not a fan of the idea that if I dared to try and Zorro another samurai's kimono I would have to roll against a TN of the upper 50's with my 4k2, or that I had to drown most of my starting points into stats to try and get Ring values above 2 and that it also meant that going for two very different stats that didn't necessarily made sense for my character or that my badass Crane duelist is a dominating weapon in any iaijutsu duel but if a half-crippled bandit came at her in a skirmish she wouldn't be able to swing a katana to save her life (literally).
Thanks in advance to any help/enlightenment!