I am running a F&D game for my family, ages 6, 8, 12, and 43, and I came up this idea called cinematic events that my kids are enthralled by. At the beginning of an Act (which is usually 1-3 sessions), each player is handed a sealed envelope that says something along the lines of "Open when <insert condition here>"
For example, "Open when the auxiliary power kicks in"
It's vague enough that they don't know what is going to happen, but specific enough that when the event occurs, it's obvious when to open it.
And usually, it culminates in them getting to do something cinematic or cool. In the above example, I was reading some text about how the ship's power died and the auxiliary power came on-line (which caused the player to open the envelope). I didn't stop reading the GM text, which ended with me saying, "And that's when you realize..."
And the envelope contained a piece of paper that read: "When the GM says 'And that's when you realize...', finish the sentence out loud to the group with '...It's a Trap!'"
Since this immediately jumped into a starship dramatic combat scene, you can imagine everyone thought this was a hoot and a great nod to the genre.
The point of this lengthy post is I am looking for more ideas for classic Star Wars stuff that will lend itself well to these cinematic events. What should be in a future envelope? What phrases can players use? Or what other things can go into these envelopes? For example, I've had blurred photos for visions that PC's get. Any ideas, including props, are welcome.