Is it just me or are the pilot Talents in 2.0 mostly underwhelming?
This is not an in depth analysis but more my impressions of the current selection of talents.
IMHO these are how I'd rate the current talents.
Strong = crackshot, trickshot, debris gambit, predator, elusive, fearless, juke, outmanever, lone wolf.
Playable but situational = fearless, swarm tactics, marksmanship, ruthless, selfless.
Weak = expert handling, composure, daredevil, intimidation, saturation salvo.