Jump the Gun

By USP45, in Doom

Can we assume that "Jump the Gun" card allows for movement only (no combat)?

And that additional normal movement is still allowed during the normal portion of the invader's turn?

Correct, only movement.

See it as an extra movement phase for up to 3 invaders.

If you have any more questions don't hesitate to ask.

Just imagine that they could also attack... Ambush is already overpowered enough! lengua.gif