Conversion Kits & 1st Edition Ships

By Redsavina, in X-Wing

I own about 3/4 of the 1st edition ships. When I read that 2.0 had conversion kits that allowed you to still play your 1st edition ships, I assumed that I could still build and fly the same squads I knew and loved from the 1st edition.

Well, I bought the 2.0 Core set, the Scum & Villiany conversion kit, and the Imperial conversion kit. I then spent about 2.5 hours to punch the new stuff, and swap out the 1.0 components for the 2.0 components in my storage box and card binder, then downloaded the mobile app (I still can't get the app to load on a PC in a browser) and then quickly realized I could not build the same squads I flew in 1.0.

Sure, I could run the same "ships" as I had before, but the pilot skill, abilities, stats, and skill card availability has all changed, making it nearly impossible to actually run the same 1.0 squads. I think that should have been more clearly advertised.

I also discovered limitations such as only having access to a single Jumpmaster Title card, so I can't run the title card on two jump masters in a build although I previously bought two of them, the conversion kit only supplied me with one copy of that card, so the app will only let me apply the card to one or the other ship, not both. How do I get a 2nd physical copy and then indicate that I have a 2nd copy of that card in the app without buying an entire 2nd Scum & Villiany conversion kit?

Finally, I bought the epic expansion for the imperial raider just for the Emperor Palpitine card ($99) and the imperial conversion kit does come with an Emperor Palpitine crew card, but it has been nerfed significantly, rendering my previous purchase unplayable.

I hope 2.0 is fun, but right now, I feel that the $800 or so I have spent on 1.0 products is not actually supported in 2.0. It also feels wrong that in light of my discoveries about converting 1.0 to 2.0, that FFG is currently allowing stores to sell 1.0 products without any disclaimer on the product regarding how much of the content sold in 1.0 ships is unplayable or unsupported in the 2.0 format.

Edited by Redsavina

Hate to break it to you, but you weren’t even allowed to use 2 Jumpmaster titles in 1.0 either.

11 minutes ago, Redsavina said:

I own about 3/4 of the 1st edition ships. When I read that 2.0 had conversion kits that allowed you to still play your 1st edition ships, I assumed that I could still build and fly the same squads I knew and loved from the 1st edition.

Well, I bought the 2.0 Core set, the Scum & Villiany conversion kit, and the Imperial conversion kit. I then spent about 2.5 hours to punch the new stuff, and swap out the 1.0 components for the 2.0 components in my storage box and card binder, then downloaded the mobile app (I still can't get the app to load on a PC in a browser) and then quickly realized I could not build the same squads I flew in 1.0.

Sure, I could run the same "ships" as I had before, but the pilot skill, abilities, stats, and skill card availability has all changed, making it nearly impossible to actually run the same 1.0 squads. I think that should have been more clearly advertised.

I also discovered limitations such as only having access to a single Jumpmaster Title card, so I can't run the title card on two jump masters in a build although I previously bought two of them, the conversion kit only supplied me with one copy of that card, so the app will only let me apply the card to one or the other ship, not both. How do I get a 2nd physical copy and then indicate that I have a 2nd copy of that card in the app without buying an entire 2nd Scum & Villiany conversion kit?

Finally, I bought the epic expansion for the imperial raider just for the Emperor Palpitine card ($99) and the imperial conversion kit does come with an Emperor Palpitine crew card, but it has been nerfed significantly, rendering my previous purchase unplayable.

I hope 2.0 is fun, but right now, I feel that the $800 or so I have spent on 1.0 products is not actually supported in 2.0. It also feels wrong that in light of my discoveries about converting 1.0 to 2.0, that FFG is currently allowing stores to sell 1.0 products without any disclaimer on the product regarding how much of the content sold in 1.0 ships is unplayable or unsupported in the 2.0 format.

I'm afraid a good chunk of this is about you not really being clear about what 2nd Edition was, rather than FFG being at fault.

Was it reasonable to think that you could port your whole squads over unchanged into 2nd Edition? You seem to be the only person who expected that to happen.

It's a new game. That means it's different to the old game. If it wasn't different there wouldn't be any reason to make a new game, would there?

So... what exactly were you expecting? Because it sounds like you wanted to spend ~$200 on conversion kits in order to play the exact same game that you were playing before.... without any changes to over-/under-powered cards... except now it cost you an extra $200 more than it did before... :huh:

The whole point of 2.0 was that the game was changing and things that were broken before were going to be brought down a few notches. And FFG has been very transparent since the first announcement about what to expect. The conversion kit contents, the rulebook, and the point costs were all spoiled/revealed a month or more before the release date and were widely discussed here on the forums, so I hate to say it but if you didn’t understand what you were getting into then that’s not FFG’s fault or anyone else’s fault except your own.

I’m sorry your favorite toys from 1.0 don’t work the same anymore, but don’t get frustrated and throw in the towel yet. Try a few different things, experiment a little, and I think you’ll come to agree that 2.0 is a much healthier, funner, and all around better game than 1.0 ever was.

Edited by Herowannabe

The Raider bites us all in the a## ;)

Honestly, most of this information was available well ahead of the release. The points lists, upgrades, and basic rules were on the website at least a month ahead, IIRC.

They have implied Epic will be implemented eventually but there's basically no details on when or how or what, etc.

Can't tell if being trolled or not...

46 minutes ago, Redsavina said:

I also discovered limitations such as only having access to a single Jumpmaster Title card, so I can't run the title card on two jump masters in a build although I previously bought two of them, the conversion kit only supplied me with one copy of that card, so the app will only let me apply the card to one or the other ship, not both. How do I get a 2nd physical copy and then indicate that I have a 2nd copy of that card in the app without buying an entire 2nd Scum & Villiany conversion kit?

What on earth are you talking about? You don't need the title to field the Jumpmaster. There is no 'Jumpmaster' title card. There is the Punishing One title that can only be equipped on the Jumpmaster, but it is an optional upgrade. More to the point it is designated unique, just it was in first edition. You can never and couldn't ever use more than one copy of it in a list, so why bother including more than one of the card.

Not only does it sound like you don't know what second edition is, it sounds like you didn't know how first edition worked either.

50 minutes ago, Redsavina said:

Finally, I bought the epic expansion for the imperial raider just for the Emperor Palpitine card ($99) and the imperial conversion kit does come with an Emperor Palpitine crew card, but it has been nerfed significantly, rendering my previous purchase unplayable.

... what?

Honestly, how high are you right now?

3 hours ago, Herowannabe said:

So... what exactly were you expecting? Because it sounds like you wanted to spend ~$200 on conversion kits in order to play the exact same game that you were playing before.... without any changes to over-/under-powered cards... except now it cost you an extra $200 more than it did before... :huh:

The whole point of 2.0 was that the game was changing and things that were broken before were going to be brought down a few notches. And FFG has been very transparent since the first announcement about what to expect. The conversion kit contents, the rulebook, and the point costs were all spoiled/revealed a month or more before the release date and were widely discussed here on the forums, so I hate to say it but if you didn’t understand what you were getting into then that’s not FFG’s fault or anyone else’s fault except your own.

I’m sorry your favorite toys from 1.0 don’t work the same anymore, but don’t get frustrated and throw in the towel yet. Try a few different things, experiment a little, and I think you’ll come to agree that 2.0 is a much healthier, funner, and all around better game than 1.0 ever was.

Yep, that's exactly what I expected. If FFG sold me over 10 waves of ships, then reset the game, advertised conversion kits to use previously released product, but then you really can't, then my next expectation would be to return their "expired" product for store credit towards 2.0 content.

Wait till we see what they do next. I predict that their move to an app based pilot / ability card cost will allow them to get people to invest in squads of multiple ships, then when those squads are too good in the meta, they change point costs, so your squad becomes unplayable, and your next competitive squad requires another set of ships to buy.

So what do I do with the whole box of unplayable X-wing product I now own, and anticipate will grow over time?

Edited by Redsavina
16 minutes ago, Redsavina said:

Yep, that's exactly what I expected. If FFG sold me over 10 waves of ships, then reset the game, advertised conversion kits to use previously released product, but then you really can't, then my next expectation would be to return their "expired" product for store credit towards 2.0 content.

Wait till we see what they do next. I predict that their move to an app based pilot / ability card cost will allow them to get people to invest in squads of multiple ships, then when those squads are too good in the meta, they change point costs, so your squad becomes unplayable, and your next competitive squad requires another set of ships to buy.

So what do I do with the whole box of unplayable X-wing product I now own, and anticipate will grow over time?

No, this is on you, mate. You didn't read what you were buyin' so you can't very much blame somebody else that you got somethin' you didn't want.

26 minutes ago, Redsavina said:

Yep, that's exactly what I expected. If FFG sold me over 10 waves of ships, then reset the game, advertised conversion kits to use previously released product, but then you really can't, then my next expectation would be to return their "expired" product for store credit towards 2.0 content.

Wait till we see what they do next. I predict that their move to an app based pilot / ability card cost will allow them to get people to invest in squads of multiple ships, then when those squads are too good in the meta, they change point costs, so your squad becomes unplayable, and your next competitive squad requires another set of ships to buy.

So what do I do with the whole box of unplayable X-wing product I now own, and anticipate will grow over time?

You didn’t do any research beyond the first paragraph of 2.0, did you?

FFG has already said they’ll change point costs, and, guess what? Thats a good thing!

And if you don’t want your X-wing things anymore, plenty of players new & old will gladly take’em off your hands.

Edited by Innese

Came here expecting lols.

lols delivered. Thank you internet.

39 minutes ago, Redsavina said:

Yep, that's exactly what I expected. If FFG sold me over 10 waves of ships, then reset the game, advertised conversion kits to use previously released product, but then you really can't, then my next expectation would be to return their "expired" product for store credit towards 2.0 content.

Wait till we see what they do next. I predict that their move to an app based pilot / ability card cost will allow them to get people to invest in squads of multiple ships, then when those squads are too good in the meta, they change point costs, so your squad becomes unplayable, and your next competitive squad requires another set of ships to buy.

So what do I do with the whole box of unplayable X-wing product I now own, and anticipate will grow over time?

If I were you, I'd stop playing now and walk away. You clearly aren't capable of accepting where the game is going. Get out before you fall farther behind. They don't owe you ****.

Legit 0 sympathy on this one.

4 hours ago, Redsavina said:

It also feels wrong that in light of my discoveries about converting 1.0 to 2.0, that FFG is currently allowing stores to sell 1.0 products without any disclaimer on the product regarding how much of the content sold in 1.0 ships is unplayable or unsupported in the 2.0  format.

I bet if stores were compelled to post a "disclaimer" it would read:

X-Wing Miniatures Second Edition COMPATIBLE!

The only things unplayable in 2.0 right now are the Resistance and First Order ships, because their conversion kits have not yet been released.

They may not play the way YOU want them to, but everything else is playable.

There is definitely a bridge somewhere with billy goats just flying across it completely unhindered.

We were all list building, with the full 2.0 rules, and knowledge of every pilot, ship, and upgrade in 2nd ed wave 1, with a month leading up to the official release. We were spoiled with information on the conversion kits before the GenCon release, because FFG did full unboxings of the kits early. The forums have been full of discussions of the differences between the editions for quite some time, and pretty much anywhere you go to talk about X-wing you'll discover that this is the norm. Plus it sounds a lot like you didn't pre-order, which means there was definitely time to check out a wiki or a squad builder to see how your old favorites were going to change. Use this as a learning experience. Going from 1st to 2nd edition in any game means changes, usually big ones, and X-wing is no exception. Sorry dude.

The conversion kits are only so that the plastic models will be usable in 2nd edition. They made zero promises that the kits would convert over the cardboard.

And that cardboard isn't totally useless. You are still free to play X-Wing 1.0 whenever you want, with anyone you can find to play it with.

3 hours ago, Ixidor said:

Legit 0 sympathy on this one.

What makes you think I am posting for sympathy? Never included anything like that in my post. Just looking to express how I feel when I invest in a game expecting to enjoy it over time, only to find out that they added an expiration date after I have put a lot of money into the system. Feels bad, but not expecting sympathy.

2 hours ago, Bullox said:

I bet if stores were compelled to post a "disclaimer" it would read:

X-Wing Miniatures Second Edition COMPATIBLE!

Actually, it should read "X-Wing Miniatures Second Edition - Throw away all 1st edition components except for your ships, spend $1000 on 2nd edition, and in a few years, rinse and repeat for 3rd edition." At least be upfront and honest about your business practices to your community.

3 hours ago, JasonCole said:

If I were you, I'd stop playing now and walk away. You clearly aren't capable of accepting where the game is going. Get out before you fall farther behind. They don't owe you ****.

You are correct about not wanting to accept that I forked over almost $1000 on this game without any indication that they were going to essentially make my previous purchases invalid, and require more purchases to play. Thats not ethical in my opinion. Not sure why people get all defensive about my experience, when its just that, my experience. Havent I made the investment to post my experience on the official forums at this point? Surprised moderators havent shut it down yet because it isnt blindly praising their business model.

And again, you are more than welcome to play 1st edition games. You just need to find people interested in playing with you, but the stuff you bought is still just as usable as it was six months ago.

And none of this has anything to do with your complaint about only having enough Jumpmaster titles for a single Punishing One, which is a dumb complaint. It's like complaining the Rebel kit has only one copy of Luke Skywalker (Gunner).

RedS. I feel your pain. I have played x-wing since wave1. i bought 2 starter sets the first time i saw the game. since then, like all of us i have invested quite a bit of $ into xwing 1.0.

The release of xwing 2.0 has made myself and a good friend of mine rethink our purchase strategy this time around. I have a pretty good collection of 1.0 ships, including 3 of the epic ships.

Luckily I stopped buying ships nearly 2yrs ago and prior to this I was really starting to specialize in the scum faction already.

im annoyed that some key cards are not included in the conversion kits eg. moldy crow is in the rebel kit but not the scum kit.

I am going to wait for the resale market in my local area and proceed cautiously with future purchases.

I am quite enjoying 2.0 list building on YASB and will only buy what i need to play a few scum lists i like. Probably scum kit, starter set and HWK-290 pack when it arrives. Other stuff like Han Gunner upgrade ill have to either buy the expansion or hope i can pick up off a friend who owns an extra one :)

29 minutes ago, Redsavina said:

Actually, it should read "X-Wing Miniatures Second Edition - Throw away all 1st edition components except for your ships, spend $1000 on 2nd edition, and in a few years, rinse and repeat for 3rd edition." At least be upfront and honest about your business practices to your community.

Thats how all games work. New editions come out and you have to rebuy/update/whatever and that costs money. Its how the world works. You might not like it, many dont, but still its how it is. Im surprised anyone who plays a miniatures game doesnt know how editions work and that they cycle. Regardless, as have been posted before, you are free to play 1st edition with any person you find that wants to do it still. No one is forcing you, nor has forced you (i hope), to buy a core or conversion kits.

If you didnt like it, let this be a lesson to you and all in doing our research before investing money