I was thinking how Drea Renthal might best be used. Her pilot ability reads:
'While a friendly non-limited ship performs an attack, if the defender is in your firing arc, the attacker may reroll 1 attack die.'
It feels like she was designed to support swarms but I've been playing with how to have her give re-rolls to slightly harder hitting ships. She needs a turret to make that re-roll arc as big as possible. R5 and debris gambit are there to help with survivability. She fits in nicely alongside two generic Bounty Hunter firesprays with a couple of tricks up their sleeves like this:
BTL-A4 Y-wing - •Drea Renthal - 51
•Drea Renthal - Pirate Lord (40)
Debris Gambit (2)
Dorsal Turret (4)
R5 Astromech (5)
Firespray-class Patrol Craft - Bounty Hunter - 74
Bounty Hunter - (66)
•0-0-0 (3)
Proton Bombs (5)
Firespray-class Patrol Craft - Bounty Hunter - 75
Bounty Hunter - (66)
•Marauder (3)
•Dengar (6)
Total: 200/200
View in the X-Wing Squad Builder
I don't have Lando's Falcon, otherwise Scum Gunner Han would have been a cheaper option instead of Dengar. I'm also not sold on Debris Gambit. Those changes combined would allow me to put seismic charges on the second bounty hunter. However, flying it as it is makes it a tough squad, capable of inflicting and absorbing damage in equal measure.
Anybody used Drea to good effect before?
How does she work out supporting a swarm? (maybe Quadjumpers!)
Any thoughts on how to do it with 3-dice primary ships (Viper / Kihraxz)?