Overlapping is now confusing.

By Lyianx, in X-Wing Rules Questions

Just now, thespaceinvader said:

And I would disagree.

Unless you actually overlapped the ships concerned at some point previously, there is still some, albeit small, distance between them. If there's not, they overlapped and you should react accordingly.

If your measurement tools (eyes mainly, maybe some paper) isn't good enough to tell they're not touching, then they're touching.
Arguing that there is an atoms space between them therefore they're not touching is not only foolish, the rules specifically state that it is physically possible to be touching without having overlapped it!

19 minutes ago, DamianR said:

If your measurement tools (eyes mainly, maybe some paper) isn't good enough to tell they're not touching, then they're touching.
Arguing that there is an atoms space between them therefore they're not touching is not only foolish, the rules specifically state that it is physically possible to be touching without having overlapped it!

The final point is the only one that suggests that, and the way that is happens is stop manouevres.

15 minutes ago, thespaceinvader said:

The final point is the only one that suggests that, and the way that is happens is stop manouevres.

It's not a suggestion, it's a statement. Nowhere in that sentence is stop manoeuvres mentioned.
And it can, on rare occasions, happen without the use of a stop manoeuvre. I know that, because we did it in a game. Is it very unlikely, sure. Will it even happen to me again, no idea. Is stop manoeuvres going to be the most common time this occurs, most likely. But to within the margin of error of our templates, bases and feel, it landed cleanly, but had zero 'wiggle' room to move further away so that it wasn't touching. That is, by the definition quoted earlier, range 0.

Yeah, I’ve definitely touched ships/obstacles without overlapping on several occasions. While it does seem a little unclear, I’d like to think that a pilot who’s talented or lucky enough to come that close to an asteroid without overlapping shouldn’t have to suffer the effects because they’re physically right next to it.

12 hours ago, thespaceinvader said:

And I would disagree.

Unless you actually overlapped the ships concerned at some point previously, there is still some, albeit small, distance between them. If there's not, they overlapped and you should react accordingly.

Except if you call a judge over and you’re physically touching, you don’t get to fire. Doesn’t matter how you got there.

10 hours ago, SpiderMana said:

Yeah, I’ve definitely touched ships/obstacles without overlapping on several occasions. While it does seem a little unclear, I’d like to think that a pilot who’s talented or lucky enough to come that close to an asteroid without overlapping shouldn’t have to suffer the effects because they’re physically right next to it.

I’d be inclined to play it that way, but the logical distinction isn’t sound as you could just as easily say he/she didnt quite make it.

If you’re both watching and there’s no bumping or nudging of things and everything is perfectly measured, and you land right there, then great. You’re good. If my opponent is skeptical, I try to give them the benefit unless I’m very certain I didn’t overlap.

8 hours ago, SpiderMana said:

If you’re both watching and there’s no bumping or nudging of things and everything is perfectly measured, and you land right there, then great. You’re good. If my opponent is skeptical, I try to give them the benefit unless I’m very certain I didn’t overlap.

I tend to play the same way, despite what I’ve been pointing out here.

That raises an interesting point. How do people adjudicate when it’s close and things are nudged? When it’s myself, I support ruling in my opponents favour. I kind of wish that were a formal rule, though. Perhaps belonging in the tournament rules rather than the RR.

Just now, Gberezowsky said:

I tend to play the same way, despite what I’ve been pointing out here.

That raises an interesting point. How do people adjudicate when it’s close and things are nudged? When it’s myself, I support ruling in my opponents favour. I kind of wish that were a formal rule, though. Perhaps belonging in the tournament rules rather than the RR.

Didn’t that used to be a rule somewhere? If you accidentally move something, your opponent gets to place it.