Armor and kit

By HVSD, in Star Wars: Edge of the Empire RPG

4 hours ago, Paris Teta said:

Packed Stuff can have Enc reduced to a certain amount (well it´ s mentioned for enc 0 items, instead of 10 = 1 Enc, it´ s 20 = 1 Enc.
Would be reasonbale to carry some grenades in the backpack, packed.
Get a grenade launcher, it holds 6 grenades, and you get a pack of 6 grenades for 50% off.

I still want to know what kind of probs they used for that, looked like a BiFi.

I don't think so. It doesn't look like meat to me. It looks more like a candy bar or granola bar.

5 hours ago, Tramp Graphics said:

granola bar.

That's what they looked like to me too, and that's how I've always described them.

44 minutes ago, Vorzakk said:

That's what they looked like to me too, and that's how I've always described them.

From a still shot on wookieepedia, there also appears to be various snack mixes used.

latest?cb=20130324031051

Dude, Luke's lunch was packed by a kindergartener!

What do we have here...

Lukes%20Lunch.jpg?w=480&h=480&fit=clip

Cheese from a lunchable, brown sugar, graham crackers, Chex mix, tater tots, slim Jims, a burrito, almonds, yogurt covered raisins, candy corn, cashews, dried pineapple, hot cocoa mix, and mints....

No wonder Yoda insisted Luke eat stew, if Luke ate that ration pack he would have DESTROYED Yoda's toilet.

15 hours ago, Ghostofman said:

Dude, Luke's lunch was packed by a kindergartener!

What do we have here...

Lukes%20Lunch.jpg?w=480&h=480&fit=clip

Cheese from a lunchable, brown sugar, graham crackers, Chex mix, tater tots, slim Jims, a burrito, almonds, yogurt covered raisins, candy corn, cashews, dried pineapple, hot cocoa mix, and mints....

No wonder Yoda insisted Luke eat stew, if Luke ate that ration pack he would have DESTROYED Yoda's toilet.

Those "tater tots" look more like Pretzel nuggets, or Combos.

5 hours ago, Tramp Graphics said:

Those "tater tots" look more like Pretzel nuggets, or Combos.

...agreed, though I don't think that's an improvement....

21 minutes ago, Ghostofman said:

...agreed, though I don't think that's an improvement....

I don’t know about that. I lurve me some pretzels and Combos. They’re yummy ?

On 10/3/2018 at 4:32 PM, HVSD said:

I don't have a problem with my GM. He is fine with what makes logical sense and lets me run my character like a hyper violent sociopathic ******** (HVSD) without being like, "Well, you want to toss a frag in a diner? Have 40 Storm trooper NCOs."

What I am trying to do is reconcile the rules with some semblance of reality. I brought the above up because I can actually get the encumbrance I would have if I wanted a proper vest, for example, but it's with buying notional in game gear that does not make bloody sense. With my GM, he's fine if I say I have say as many grenade or reload pouches as could reasonably fit on my character's vest. Otherwise I'd have to be like, "Okay, I have two belts for this 2 encumbrance pistol, because apparently one belt with a holster to hold my pistol is impossible because game rules and the belts only have an encumbrance capacity of one..." THAT is the goofy crap I'm looking around all the books to see if there is actually nay realistic fix for. Finding none, we're plenty happy to just make **** up as we go.

As for what has been said about the armor stack, I totally agree. I have worn fire retardant under clothing with body armor over it. That **** was light compared to something that would have what I imagine would have 3 soak in game to wear under laminate armor with 2 soak. NOT fun. Try it in Iraq or Tatooine, and I think my character is going to wind up rolling a black die for every agility, athletics and coordination check, at minimum.

Totally agree about that:

And not only that, but if there's no risk, there's no tension, there's no fun. It'd be like god mode in a video game. Lame.

I'm really just looking to stay as true to the game as possible while having enough realistic ability/limitation to make it something I can actually visualize. We're mostly vets playing, so if we do come across something that doesn't make sense, like, "Why in the actual badger's cornhole would you only take one thermal detonator to a firefight with multiple K2s when you have a box full of the things?"

"Well, between my 6 backpack, 3 vest, 1 belt, and 5 plus 2 brawn for 17 encumbrance, I don't have room for more."

"How?"

"Well I used my last 3 encumbrance from the vest on my blaster rifle..."

"Really? Your... rifle... takes up space... on your... vest. No. *** that, you have grenade pouches and you sling your weapon How many pouches fit you? 8? 12? Congrats, you got that many of frags, TDs, reloads, whatever."

But a sling takes 1 HP. Really? I can see coupled mags, canted irons, laser, under barrel launcher... but a sling? Come on. What could I possibly put at my single point attachment point for a sling that putting a sling there prevents me from putting there? I can't have a laser... on the fore end... because there's a sling on the back?

Whoever makes this might do well to have some military consultants or vets tell them how this stuff really works. For example... if you put a grenade launcher UNDER the barrel, that doesn't magically mean you can't put an red dot on the top.

This right here? That's why I'm not allowed to play Shadowrun anymore. Or run it.