I'm trying to make my character load outs more realistic.
For example, an LBV with an encumbrance capacity of 3 and a backpack with encumbrance of capacity of 6... well, say I have 5 frags. Would I REALLY not be able to put 5 on a vest? Do I need to spend a maneuver to un-sling my pack to retrieve frag #4? I have an LBV IRL. If I wanted, I could get 16 frags on the thing, IF I only put them on the front. I mean, no one carries 16 frags unless they're 40mm rounds and they're a grenadier, but the point is, I could do it. M67s weigh 14oz. I can carry 16-ish pounds, so you can't say it's the weight. So, not that I would IRL, or would in game, but the point is, if we're going for realistic, I COULD.
My character is small. Could probably only fit two on the chest and 6 around the waist small. Point is, that'd be 8 encumbrance. Vest has encumbrance of 3. So... WTF?
Same goes for armor. There is a Reflex Body Glove in Force and Destiny's Consulars book with a soak of 3. I've seen some GMs say you can stack armor for its attributes, but not soak. But... IRL, if I have a kevlar weave shirt on under a Kevlar lined plate carrier, well, I can withstand more than if I just had one or the other. I see GMs saying that if the player can sell it, they'll allow it, but, if we're going for realistic, it's more like how can you, or anyone really, explain how it WOULDN'T work?
For example, if I wear that Reflex Body Glove under Laminate Armor, by what mental gymnastics can anyone explain how the body glove's soak simply doesn't apply because I have the soak of the laminate armor over it?
Again, if the justification for the prevention of doing dumb crap like wearing Mandalorian armor over Laminate armor is that it's unrealistic, the flip side to that coin is how can anyone realistically claim that if I have something that would legitimately and realistically work together, like Body Glove and Laminate, they just don't... because reasons. Makes you too powerful? ... And? So? It's in the books. If they didn't want players to get that soak value, they should have specified so instead of describing Body Glove as being able to be worn under clothes... if it fits under clothes, it fits under armor because you're not bloody naked under armor... you're wearing, you guessed it, clothes... or not put the ability to logically combine gear in such a manner.
I'm obviously a newb, and I'm not looking for like 15 soak and infinite backpack nonsense. A lot of the fun is in the playing and the process of acquiring more ability/power/weapons/etc, and also the tension of risk from being able to be harmed. But if it doesn't make sense and it's just something arbitrarily there to prevent you from advancing an attribute like soak just because, I can't get behind it. If it works in our vanilla *** real world, I'm pretty sure it works in a hysterically more technologically advanced (than our world) galaxy far, far away.
Edited by HVSD
