Resistance Conversion Kit upgrade preview

By Sithborg, in X-Wing

17 hours ago, ScummyRebel said:

Just checked, it’s a recurring charge. He can do it every round.

it literally is the same effect as 1.0 push the limit.

It's actually better. PTL limits you to actions on your action bar. Poe's ability also lets you choose upgrade actions.

3 hours ago, Stryker359 said:

Again, it's that Bullseye arc. Ultimately, there will be a multitude of ways to play Poe, none of which are right or wrong until the meta decides they are; even then, there are often those little crazy ideas that shouldn't work that come swinging in from the left field and upset the apple cart.

Honestly if he's at least half as agile as somebody like Fenn Rau I am the opposite of concerned.

14 minutes ago, Captain Lackwit said:

Honestly if he's at least half as agile as somebody like Fenn Rau I am the opposite of concerned.

Poe is Agility 2. Fenn Rau Fang Fighter is Agility 3. Slap a Stealth Device on Poe for an extra green die if you want. Till Poe takes damage that is equivalent to Agility 3. If you meant Fenn's ship ability you can come close with Elusive. Poe can already match the Fang's linked actions with his pilot ability.

12 minutes ago, Hiemfire said:

Poe is Agility 2. Fenn Rau Fang Fighter is Agility 3. Slap a Stealth Device on Poe for an extra green die if you want. Till Poe takes damage that is equivalent to Agility 3. If you meant Fenn's ship ability you can come close with Elusive. Poe can already match the Fang's linked actions with his pilot ability.

I think they were referring to how quick and manoeuvrable Poe is.

32 minutes ago, Captain Lackwit said:

Honestly if he's at least half as agile as somebody like Fenn Rau I am the opposite of concerned.

Ultimately I think you're right; he's going to be zooming around like a maniac. I expect the other T-70 pilots will struggle, though (not that I expect many of them to see play, just like in 1E).

Edited by Stryker359
4 minutes ago, Stryker359 said:

I think they were referring to how quick and manoeuvrable Poe is.

Base chassis Dials.

b= Blue

w= White

r= Red

T-70:

1 speed; b Banks and b Straight

2 speed; w Hard Turns, b Banks and b Straight

3 speed; r Talon Rolls, w Hard Turns and Banks, b Straight

4 speed; r K-Turn, w Straight

Fang:

1 speed; w Hard Turns

2 speed; r Talon Rolls, b Hard Turns, b Banks, B straight

3 speed; w Hard Turns and Banks, b Straight

4 speed; r K-Turn, w Straight

5 speed; w Straight

2 hours ago, Hiemfire said:

Poe is Agility 2. Fenn Rau Fang Fighter is Agility 3. Slap a Stealth Device on Poe for an extra green die if you want. Till Poe takes damage that is equivalent to Agility 3. If you meant Fenn's ship ability you can come close with Elusive. Poe can already match the Fang's linked actions with his pilot ability.

That's... not what I meant...

2 hours ago, Stryker359 said:

I think they were referring to how quick and manoeuvrable Poe is.

Ultimately I think you're right; he's going to be zooming around like a maniac. I expect the other T-70 pilots will struggle, though (not that I expect many of them to see play, just like in 1E).

Yeah, that's kind of what I'm concerned about. Which is why I'm thinking A-Wings are going to be top tier resistance list backbone.

2 hours ago, Hiemfire said:

Base chassis Dials.

b= Blue

w= White

r= Red

T-70:

1 speed; b Banks and b Straight

2 speed; w Hard Turns, b Banks and b Straight

3 speed; r Talon Rolls, w Hard Turns and Banks, b Straight

4 speed; r K-Turn, w Straight

Fang:

1 speed; w Hard Turns

2 speed; r Talon Rolls, b Hard Turns, b Banks, B straight

3 speed; w Hard Turns and Banks, b Straight

4 speed; r K-Turn, w Straight

5 speed; w Straight

Wish I had images, but the T-70 dial seems quite flexible for what it is. That's with S-Foils included too so.

2 minutes ago, Captain Lackwit said:

That's... not what I meant...

Yeah, that's kind of what I'm concerned about. Which is why I'm thinking A-Wings are going to be top tier resistance list backbone.

Wish I had images, but the T-70 dial seems quite flexible for what it is. That's with S-Foils included too so.

One sec, I'll se what I can do.

Don't forget r4 astromech for those sweet blue turns

****, four-straight SLAM into a four-k if the enemy is positioned right... and he can bring an ion cannon to make sure they can’t run away while he’s ionized.

Poe, bb, I cant wait to fly you ?

When do we think the point values for Res/FO will drop? A month before release? 2 weeks?

4 minutes ago, FriendofYoda said:

When do we think the point values for Res/FO will drop? A month before release? 2 weeks?

Hopefully sooner rather than later.

1 minute ago, SpiderMana said:

****, four-straight SLAM into a four-k if the enemy is positioned right... and he can bring an ion cannon to make sure they can’t run away while he’s ionized.

Poe, bb, I cant wait to fly you ?

This is probably gonna get my Poe killed more often than not, but a three turn into a 3 t-roll sounds like so much fun.

I mean, we are in Q4 now and I want to see if there's anything I'll enjoy flying before I buy another conv kit or just use my rebel stuff and trade the resistance ships away. Surely it is all designed at this point, and with a scheduled point update in January so what if they get a few things wrong in late Nov/Dec when they get released? Give us those point values FFG!

1 minute ago, SabineKey said:

This is probably gonna get my Poe killed more often than not, but a three turn into a 3 t-roll sounds like so much fun.

It'd be like stressfully decloaking sideways!

1 minute ago, FriendofYoda said:

I mean, we are in Q4 now and I want to see if there's anything I'll enjoy flying before I buy another conv kit or just use my rebel stuff and trade the resistance ships away. Surely it is all designed at this point, and with a scheduled point update in January so what if they get a few things wrong in late Nov/Dec when they get released? Give us those point values FFG!

I imagine we will see SOME points in early November when they start previewing/spoiling potential builds. As for the full list, I wouldn't be surprised if they waited until release day.

3 minutes ago, SabineKey said:

This is probably gonna get my Poe killed more often than not, but a three turn into a 3 t-roll sounds like so much fun.

That was my next thought. Dial in the 3-turn, wait to see where they’re headed, and talon either direction .

Oh and Afterburners before or after the SLAM.

16 hours ago, gadwag said:

Don't forget r4 astromech for those sweet blue turns

You’re assuming they will be available for Resistance

4 minutes ago, SpiderMana said:

That was my next thought. Dial in the 3-turn, wait to see where they’re headed, and talon either direction .

Oh and Afterburners before or after the SLAM.

Dang, he’s gonna be slippery.

8 minutes ago, Stryker359 said:

It'd be like stressfully decloaking sideways!

And ending up pointing at where you were.

1 minute ago, BlodVargarna said:

You’re assuming they will be available for Resistance

It doesn’t feel like a bad assumption. They did away with salvaged astros, so it makes sense that the t-70 would also have a basic Astro slot as well.

Yup, no reason to suppose the Resistance will have a different astro slot, thoguh they will presumably have some resistance only astromechs.

Do they ever show Resistance astromechs aside from BB-8 and R2?

4 minutes ago, SabineKey said:

Dang, he’s gonna be slippery.

Just imagine if BB-8 and Primed Thrusters are similar to 1e/still exist.

2 minutes ago, SpiderMana said:

Do they ever show Resistance astromechs aside from BB-8 and R2?

Poe has an R4 astromech with a black dome when BB-8 is missing.