I tried setting up a swarm build with Tie Reaper, but noticed something odd. The Tie Reaper's Modifications, for example, Hull Upgrade and Shield Upgrade are displaying costs of 3 and 4 points, respectively. Other ships are displaying costs of 7 and 8 points for the same Mods. Are these bugged for the Reaper, and therefore displaying 1.0 costs? Is there some obvious Reaper rule I'm forgetting? Or are upgrade point costs weighted by ship?
It's worth mentioning this is seen on both the official app and 3rd-party apps, though if they are getting the data directly from the main app, that's not unexpected.