With the thread discussing the show in the off topic, I decided to start one here SPECIFICALLY geared towards x-wing, and where these ships fit in to the game and how they would work.
Without linking everything here, the official databank has some good, and new, pictures of the craft and pilots. Link below so you can read up.
So.. assuming you have read up, it seems these new ships are all unique (as are the pilots). We have 5 aces; Yellow, Red, Green, Black, and Blue as well as the hero’s (Kaz) ship, Fireball.
The general gist of the aces role is the pilots are tasked with defending the Colossus fueling station, but between actual missions, they race.
X-wing wise these ships are a goldmine, assuming they end up in an existing faction - which going by the name implies the Resistance, but story wise we don't know anything concrete yet, as well as the series being set before the Force Awakens.
While the ships could certainly show up in x-wing, the real question is should they? Now this is not a debate about the look of the show, please take that elsewhere, but rather if the idea and gameplay of x-wing is a fit with what the show is going to portray.
While the above aces are (and will certainly) be involved in combat, one of the major plot points is the racing. Now as these ships are all unique and thus only have one pilot, individual expansions are going to be light on content. Sure, there would be upgrade cards but random pilots dont makes sense thematically. The options I see are: don't make the ships (the worst option), have expansions with only one pilot, add in random non-existant pilots (the second worst option) or, and I feel the best option, do a 6 ship box set.
Now, this box set will still be light on content pilot wise, but I think this could be a great idea for FFG to do the Aturi Style campaign that so many of us love, as well as expand the gameplay mode for tournaments.
With the focus of these ships being racing, and thus speed, some of the core concepts don't work with native x-wing - namely initiative. As a race is generally the first past the post, slower pilot get to move first and thus would win. This leads me to believe that IF these ships show up they would have to be relegated to the basic 200/6 x-wing mode or a new game entirely must be created for racing - which is not a bad thing in my mind.
If a new game style was created, that of racing, I think there would have to be a ton of customizing for pilots. Were it up to me, I would do this racing box set as having these 6 aces as being created and detailed specifically for this game mode. (As well as having basic x-wing ship stats). The game would have to be redesigned somewhat, changes to initiative, but most of the mechanics could translate easily maneuvers, templates, damage cards, upgrades.
But what would be the biggest part about this game, and could work with both x-wing standard and what I will call rally mode is the custom pilot creation.
See, while these six pilots and their ships are great, there are so many other ships in x-wing standard that could get new life in the rally game. Many of us have a favourite ship. Imagine if this Rally game gave us the option to make our unique pilot and fly them in any ship availiable? You could start with a chassis TIE, x-wing, Scyk, etc and customize it for the racing mode. A tournament could literally be a race - and flying will be the focus.
Now, this would requird a lot of balancing, I admit, but could be a lot of fun.
Another option is that FFG could implement their new unique game idea instead of custom pilots. You could buy a racer pack (or more likely put it in the above box set idea) and get a unique pilot for both standard and rally mode as well as the racers from the show.
This of course has issues of its own. But the standard 200/6 tournaments would be a whole new game if there was a unique pilot that no one else had. That being said a player should only be allowed to ever field one such character in a list. Now this is of course a pipe dream.. not likely to happen, nor necessarily should it. Even if relegated to the rally mode, FFG could take the uniqe concept and create their own ships (or even a customizable model) and sell then with the racers. Basically, you choose a ship that looks cool and you get a unique racer/pilot for it. While the models would provide the default stats, each pilot inside would fly differently. The downside to this of course is I'm not sure of the long term viability of this financially, I'm not even considering the liscencing implications with Lucasfilm with this either.
Edited by That Blasted Samophlange





