Woof Woof

By SpiderMana, in X-Wing Squad Lists

Auzituck Gunship - •Wullffwarro - 82
•Wullffwarro - Wookiee Chief (56)
Expert Handling (2)
•R2-D2 (8)
•Saw Gerrera (8)
Afterburners (8)

BTL-A4 Y-wing - •“Dutch” Vander - 61
•“Dutch” Vander - Gold Leader (42)
Expert Handling (2)
Ion Cannon Turret (6)
R3 Astromech (3)
Veteran Turret Gunner (8)

T-65 X-wing - •Garven Dreis - 57
•Garven Dreis - Red Leader (47)
Predator (2)
Afterburners (8)
Servomotor S-foils (Closed) (0)

Total: 200/200

View in the X-Wing Squad Builder

Probably my ideal Wullffwarro build, though admittedly expensive.

Dutch can pass a lock to Wullff. Wullff can get Garven’s focus or use Saw (which has the additional benefit of opening up your pilot ability over time, assuming the enemy would rather focus down Dutch first.)

Full dice mods with no actions spent means Wullffy can comfortably take his pick between a white barrel roll or reinforce.

Garven might not be necessary with Saw on board, but x-wings are a solid ship to have around anyways, and Dutch can kick a couple ships in the teeth per round, too, if you line him up well. I’m looking forward to trying this out!

Edited by SpiderMana