wasn't token-stacking a thing of the past?

By Quarrel, in X-Wing

14 minutes ago, william1134 said:

Annoyingly the most popular list at my club is now super boba and super han together they are an absolute nightmare. So many modifers and taken tokens from me. That and the escape pod flying out and detonating instantly before I can dodge is just the icing on the cake.

The Autopilot drone explodes at the end of the activation phase, not the end of it's activation. So (assuming you're Initiative 2+) you have your maneuver and any reposition actions to get out of it's way if it flys normally.

If it undocked (so in the system phase) all your ships can maneuver and reposition before it explodes.

Edited by Max Teranous

Each of these token stacking instances is situational and can be outplayed. No longer do you have the woefully generic and undifferentiated flexibility of PTL or the wombo combo Lowhrick/Ghost-Ghost-fenn stacking. Universal token stacking is dead. Long live flight-based token stacking

12 minutes ago, william1134 said:

Annoyingly the most popular list at my club is now super boba and super han together they are an absolute nightmare. So many modifers and taken tokens from me. That and the escape pod flying out and detonating instantly before I can dodge is just the icing on the cake.

I hate to say it, but it sounds like you need to learn from past mistakes and fly better. Or maybe tech against it? A very easy counter to the Boba you are describing is a Sloan TIE swarm or like in my case, a couple of hard to lock down TIE Phantoms, one of which is crewed by Darth Vader. I have yet to encounter something that is completely broken where I feel incapable of winning.

To clarify for the people saying the Boba explained is an impossible combo, it's not.

Lando in the Escape Craft coordinates Boba a Reinforce Action >

Boba does a blue maneuver >

Boba (equipped with Debris Gambit) takes an evade action in range 1 of an obstacle (not hard with medium base) >

Start of engagement 0-0-0 calculate (because it's going to be very rare for someone to take the stress) >

Once Boba engages uses Han gunner.

Reinforce, Evade, Calculate, and Focus all in one turn and it's not a gimmick everyone.

Edited by RStan

phantom token stack isnt a true token stack.

Yes, the token is there, but they REALLY do not want to use it because then they dont cloak. They dont cloak, they dont reposition again and get the evade back next turn for more juking.

And anything involving another ship (palp, coordinate, etc) does not count. Tokenstackers were super action-efficient ships that were prone to getting 2-3 tokens automatically in 1.0 for either cheap or a decent price.
The whole POINT of a support ship is to beef up another ship.

Edited by Vineheart01
10 minutes ago, RStan said:

To clarify for the people saying the Boba explained is an impossible combo, it's not.

Lando in the Escape Craft coordinates Boba a Reinforce Action > Boba does a blue maneuver > Boba (equipped with Debris Gambit) takes an evade action in range 1 of an obstacle (not hard with medium base) > start of engagement 0-0-0 calculate (because it's going to be very rare for someone to take the stress) > Once Boba engages uses Han gunner.

Reinforce, Evade, Calculate, and Focus all in one turn and it's not a gimmick everyone.

Add coordinates to the example and many ships in the game can token stack up the wazzo. Fact is he can't do it all solo.

Edited by Max Teranous

But you forgot the best token stacker of them all; a U-Wing with Jyn Erso and Perceptive co-pilot. 8 health behind 2 green dice with a focus evade? Yes pls.

1 hour ago, SOTL said:

No, that's a small part of the point.


The point of Second Edition format is to be the sales enhancing organised play route for all the new ships from the Resistance and Clone Wars eras that are the future of X-Wing Miniatures Game.

Extended is on borrowed time and Second Edition format is the future of the game.

That’s a little backwards because with ever new release, 2nd edition becomes more like Extended. By the time all the ships are re-released, 2nd ed will have become Extended.

6 minutes ago, ThinkingB said:

But you forgot the best token stacker of them all; a U-Wing with Jyn Erso and Perceptive co-pilot. 8 health behind 2 green dice with a focus evade? Yes pls.

Any gunship with Jyn Erso and Perceptive co-pilot and gets co-ordinated ends up with focus/evade/reinforce. Add afterburners and it can boost too !

22 minutes ago, SabineKey said:

That’s a little backwards because with ever new release, 2nd edition becomes more like Extended. By the time all the ships are re-released, 2nd ed will have become Extended.

In 2023.

54 minutes ago, Vineheart01 said:

phantom token stack isnt a true token stack.

Yes, the token is there, but they REALLY do not want to use it because then they dont cloak. They dont cloak, they dont reposition again and get the evade back next turn for more juking.

And anything involving another ship (palp, coordinate, etc) does not count. Tokenstackers were super action-efficient ships that were prone to getting 2-3 tokens automatically in 1.0 for either cheap or a decent price.
The whole POINT of a support ship is to beef up another ship.

^^^^^This (although Whisper does have a true token stack as she needs only 1 of her 2 evades to recloak [second evade from an attack that juked an easy target]).

In the example that this reply was replying to, Lando is made a weak target by spending that coordinate to boost Boba. And as always, KILL THE MEDIC FIRST. Escapecraft, especially L3, with low init and spending the action on coordinating, survive only as much or less than a z-95 when focus fired.

Edited by player3010587
1 minute ago, SOTL said:

In 2023.

Doesn’t actually negate my point.

You said that the future of X-Wing is 2nd Ed format. I pointed out that the future of 2nd ed format is Extended.

So, ultimately, the future is Extended.

6 hours ago, Quarrel said:
  • any Defender: Evade + Focus
  • any Phantom: Evade (2 if it's Whisper) + Focus
  • Soontir Fel: Evade + Focus
  • any TIE/ln, /in, or /v1 within Range 2 of Lt Sai: Evade + Focus
  • (add Palpatine to any of those)
  • Boba Fett: Focus + Calculate + Reinforce + green rerolls vs. every attack

Moldy Crow HWK (3 focuses) + (another token if Palob)

1 minute ago, NeverBetTheFett said:

Moldy Crow HWK (3 focuses) + (another token if Palob)

Moldy Crow HWK + Perceptive co-pilot = 4 focuses. Potentially 5 tokens with Palob.

No issues here; I had a Boba list that was surrounded by 4 bombers with rerolls and barrage rockets. Boba went down fast. So the game seems balanced right now; you just have to be smart of out flying your opponent.

2 hours ago, RStan said:

To clarify for the people saying the Boba explained is an impossible combo, it's not.

Lando in the Escape Craft coordinates Boba a Reinforce Action >

Boba does a blue maneuver >

Boba (equipped with Debris Gambit) takes an evade action in range 1 of an obstacle (not hard with medium base) >

Start of engagement 0-0-0 calculate (because it's going to be very rare for someone to take the stress) >

Once Boba engages uses Han gunner.

Reinforce, Evade, Calculate, and Focus all in one turn and it's not a gimmick everyone.

So we're talking about a 120 -130ish point investment, in 2 ships, to buff a single ship, that requires range control with the two ships, with the enemy, with rocks, without bumping, while keeping enemies in arc, requires the enemy to allow you to have the calculate, and likely comes with a 5-15 point bid?

If you end up in a situation where your only option is to shoot at the Reinforced, Evaded, Focused, Rerolling Boba then you screwed up somehow.

2 minutes ago, Q10fanatic said:

So we're talking about a 120 -130ish point investment, in 2 ships, to buff a single ship, that requires range control with the two ships, with the enemy, with rocks, without bumping, while keeping enemies in arc, requires the enemy to allow you to have the calculate, and likely comes with a 5-15 point bid?

If you end up in a situation where your only option is to shoot at the Reinforced, Evaded, Focused, Rerolling Boba then you screwed up somehow.

I mean that stack is "the dream" for that setup, but if Boba has to boost into range 1 instead of evading, that's fine. If Boba bumps, that's fine because he still gets at least 1 reroll for everything. In most cases in the first engagement (arguably matters more than any other) Boba is entering combat with a Reinforce, Calculate, and on his engage, a focus with a reroll or more. That Debris Gambit evade is icing on the cake or at least in later turns allows you to take that action near an obstacle instead of reinforce so you can still use Han gunner and still have a negating defensive mod. You know what that point investment still leaves you room for...Fenn Rau.

58 minutes ago, nj3478 said:

No issues here; I had a Boba list that was surrounded by 4 bombers with rerolls and barrage rockets. Boba went down fast. So the game seems balanced right now; you just have to be smart of out flying your opponent.

I concur. Most of the games I have won came down to out-flying my opponent or outsmarting my opponent. Not some broken combo.

Marauder and Han Gunner are probably both cheaper than they should be. But that doesn't mean second edition is even a pale reflection of the dumpster fire that first edition became.

Honestly for an unblockable focus, Han should probably be 10 points minimum.

6 minutes ago, Q10fanatic said:

So we're talking about a 120 -130ish point investment, in 2 ships, to buff a single ship, that requires range control with the two ships, with the enemy, with rocks, without bumping, while keeping enemies in arc, requires the enemy to allow you to have the calculate, and likely comes with a 5-15 point bid?

If you end up in a situation where your only option is to shoot at the Reinforced, Evaded, Focused, Rerolling Boba then you screwed up somehow.

This. No one ever said "token stacking will no longer exist." They said "access to token stacking will not be both cheap and easy." I think they've delivered on that.

10 minutes ago, gamblertuba said:

Marauder and Han Gunner are probably both cheaper than they should be. But that doesn't mean second edition is even a pale reflection of the dumpster fire that first edition became.

Honestly for an unblockable focus, Han should probably be 10 points minimum.

True, but that Han Gunner is a red focus, and thus restricts the maneuvers if it wants actions, also completely negating the possibility of a hand k-turn or talon roll. If your ship is mobile enough, if it doesn't like pac-manning a Han Marauder Boba, then it can disengage and re-engage. "When in doubt, get out."

Han gunner should go up slightly because he works with turrets too well. Limited to blues on a turret isnt really a problem.

But, hes minor nontheless compared to 1.0 bs.

5 minutes ago, player3010587 said:

True, but that Han Gunner is a red focus, and thus restricts the maneuvers if it wants actions, also completely negating the possibility of a hand k-turn or talon roll. If your ship is mobile enough, if it doesn't like pac-manning a Han Marauder Boba, then it can disengage and re-engage. "When in doubt, get out."

Even bigger than needing to do a blue maneuver, in my experience, is that it also negates the coordinate possibility for the following turn.

2 hours ago, RStan said:

To clarify for the people saying the Boba explained is an impossible combo, it's not.

Lando in the Escape Craft coordinates Boba a Reinforce Action >

Boba does a blue maneuver >

Boba (equipped with Debris Gambit) takes an evade action in range 1 of an obstacle (not hard with medium base) >

Start of engagement 0-0-0 calculate (because it's going to be very rare for someone to take the stress) >

Once Boba engages uses Han gunner.

Reinforce, Evade, Calculate, and Focus all in one turn and it's not a gimmick everyone.

Your whole plan relies on sticking the escape craft beside the firespray the whole game and staying beside all the rocks and staying in range one of your enemy? All while only using blue maneuvers on boba fett (while using 0 repositioning)? and keeping the escape craft alive (with 0 defensive mods for it)?

Ok so if your opponent flies right at you and hands you the game I guess this will work.

This is one of the most gimmicky setups I have ever read.

On top of that its a massive investment in 5 red dice (2 of them have 0 mods to them.... )

Edited by Icelom
3 hours ago, william1134 said:

Annoyingly the most popular list at my club is now super boba and super han together they are an absolute nightmare. So many modifers and taken tokens from me. That and the escape pod flying out and detonating instantly before I can dodge is just the icing on the cake.

Having played super Boba, I can tell you for a fact that a Defender will easily best him 1v1

****ers are almost invincible 1v1

Plus the autopilot drone is just a proton bomb at the end of the day. Just be mindful of its blocking potential and don't try to joust han while he's got it in his back pocket

Bobas great, but he's hardly invincible

Anyone thinking they can compare any strong 2nd Ed ship to 1st Ed nonsense is either kidding themselves, intentionally misleading others, misinterpreting the reasons they lost via kneejerk reaction, or huffing paint

Edited by ficklegreendice